Talk: "The Natural, Intuitive and Sensuous Objective of Being There Seems Real. So why do we want Virtual Experiences?"
Virtual Prototyping is generally recognized as a practice potentially useful for the reduction of the development costs of industrial products. A Virtual Prototype is an anticipation of a product shape-function that does not exist in reality yet, but that appears and behaves as it were real. Therefore, a Virtual Prototype interactively simulates how a product looks like, how it works, how users use it, etc. Research outcomes of recent years, and the enormous improvements in price and performances in computer technology, have enabled the realization of complex Virtual Prototypes integrating real-time, immersive or augmented, visual interaction, as well as haptic and sonic interaction.
The construction of effective Virtual Prototypes requires interdisciplinary competences, which go beyond engineering and IT disciplines, and include crucial disciplines related to human aspects such as human factors, human cognition, ergonomics, usability etc.