1975 …2020

Research output per year

If you made any changes in Pure these will be visible here soon.

Personal profile

Keywords

  • Q Science (General)
  • Human-computer interaction
  • Entertainment computing
  • Playful interfaces
  • Playable cities
  • Humor engineering

Fingerprint Dive into the research topics where Antinus Nijholt is active. These topic labels come from the works of this person. Together they form a unique fingerprint.

  • 6 Similar Profiles

Network Recent external collaboration on country level. Dive into details by clicking on the dots.

Research Output

Brain–Computer Interface Software: A Review and Discussion

Stegman, P., Crawford, C. S., Andujar, M., Nijholt, A. & Gilbert, J. E., Apr 2020, In : IEEE Transactions on Human-Machine Systems. 50, 2, p. 101-115

Research output: Contribution to journalArticleAcademicpeer-review

  • “All the world’s a stage”: incongruity humour revisited

    Nijholt, A., 6 Jun 2020, In : Annals of mathematics and artificial intelligence. 88, 5-6, p. 405-438 34 p.

    Research output: Contribution to journalArticleAcademicpeer-review

    Open Access
    File
  • 18 Downloads (Pure)

    Animals and the (Playable) City: A Critical Perspective

    Nijholt, A. & Chisik, Y., 30 Nov 2019, ACI'19: Proceedings of the Sixth International Conference on Animal-Computer Interaction: Haifa Israel, November 2019. New York, NY: ACM Publishing, 6 p. 19

    Research output: Chapter in Book/Report/Conference proceedingChapterAcademicpeer-review

  • Brain Art: Brain-Computer Interfaces for Artistic Expression

    Nijholt, A., 25 May 2019, Cham, Switzerland: Springer. 473 p.

    Research output: Book/ReportBook editingAcademic

    Open Access
    File
  • 26 Downloads (Pure)

    City Residents as Videogame Characters in Smart Urban Environments

    Nijholt, A., 24 Jul 2019, Making Smart Cities More Playable: Exploring Playable Cities. Nijholt, A. (ed.). Singapore: Springer, p. 355-377 (Gaming Media and Social Effects).

    Research output: Chapter in Book/Report/Conference proceedingChapterAcademicpeer-review

  • Activities

    • 36 Oral presentation
    • 6 Invited talk

    Multimodal Interaction in a Haptic Environment

    Antinus Nijholt (Speaker)
    19 Mar 2005

    Activity: Talk or presentationOral presentation

    Introducing an Embodied Virtual Presenter Agent in a Virtual Meeting Room

    Antinus Nijholt (Speaker)
    15 Feb 2005

    Activity: Talk or presentationOral presentation

    Virtual Humans and Smart Environments

    Antinus Nijholt (Speaker)
    15 Mar 2004

    Activity: Talk or presentationOral presentation

    CBR in Dependency-based Machine Translation

    Antinus Nijholt (Speaker)
    16 Sep 2004

    Activity: Talk or presentationOral presentation

    Observations on humor act construction

    Antinus Nijholt (Speaker)
    14 Apr 2004

    Activity: Talk or presentationOral presentation