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Research Output 1975 2019

2019

Animals and the (Playable) City: A Critical Perspective

Nijholt, A. & Chisik, Y., 30 Nov 2019, ACI'19: Proceedings of the Sixth International Conference on Animal-Computer Interaction: Haifa Israel, November 2019. New York, NY: ACM Publishing, 6 p. 19

Research output: Chapter in Book/Report/Conference proceedingChapterAcademicpeer-review

zoo
animal
city
inhabitant
animal life
2 Downloads (Pure)

Brain Art: Brain-Computer Interfaces for Artistic Expression

Nijholt, A., 25 May 2019, Cham, Switzerland: Springer. 473 p.

Research output: Book/ReportBook editingAcademic

Open Access
File
Artistic Expression
Art
Artist
Art and Science
Interactive Art

City Residents as Videogame Characters in Smart Urban Environments

Nijholt, A., 24 Jul 2019, Making Smart Cities More Playable: Exploring Playable Cities. Nijholt, A. (ed.). Singapore: Springer, p. 355-377 (Gaming Media and Social Effects).

Research output: Chapter in Book/Report/Conference proceedingChapterAcademicpeer-review

Privatization
Engines
Smart city

Introduction: Brain-Computer Interfaces for Artistic Expression

Nijholt, A., 25 May 2019, Brain Art: Brain-Computer Interfaces for Artistic Expression. Nijholt, A. (ed.). Cham, Switzerland: Springer, p. 1-29

Research output: Chapter in Book/Report/Conference proceedingChapterAcademicpeer-review

Brain computer interface
Brain
Learning systems
Communication
Loudspeakers
4 Downloads (Pure)

Making Smart Cities More Playable: Exploring Playable Cities

Nijholt, A., 23 Jul 2019, Singapore: Springer. 377 p. (Gaming Media and Social Effects)

Research output: Book/ReportBook editingAcademic

Open Access
File
computer scientist
public space
social effects
stakeholder
infrastructure

Playful Introduction on “Making Smart Cities More Playable”

Nijholt, A., 23 Jul 2019, Making Smart Cities More Playable: Exploring Playable Cities. Nijholt, A. (ed.). Singapore: Springer, p. 1-22 (Gaming Media and Social Effects).

Research output: Chapter in Book/Report/Conference proceedingChapterAcademicpeer-review

art
smart city
city
infrastructure
sensor

Preface

Nijholt, A., 23 Jul 2019, Making Smart Cities More Playable: Exploring Playable Cities. Nijholt, A. (ed.). Singapore: Springer, p. v-vi 2 p. (Gaming Media and Social Effects).

Research output: Chapter in Book/Report/Conference proceedingForeword/postscriptAcademic

Preface

Nijholt, A., 25 May 2019, Brain Art: Brain-Computer Interfaces for Artistic Expression. Nijholt, A. (ed.). Cham: Springer, p. vii-ix 3 p.

Research output: Chapter in Book/Report/Conference proceedingForeword/postscriptAcademic

Smart, Affective, and Playable Cities

Nijholt, A., 31 Jan 2019, Interactivity, Game Creation, Design, Learning, and Innovation - 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Proceedings. Brooks, A. L., Brooks, E. & Sylla, C. (eds.). Cham: Springer Verlag, p. 163-168 6 p. (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST; vol. 265).

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

Embedded systems
Actuators
Sensors
Smart city
11 Downloads (Pure)

Stand-up Comedy and Humor by Robots

Nijholt, A., 21 Jan 2019, Proceedings Sixteenth International Symposium on Social Communication: Comunicación Social: Lingüística, Medios Masivos, Arte, Etnología, Folclor y otras ciencias afines. Ruiz Miyares, L. (ed.). Santiago de Cuba, Cuba: Centro de Lingüística Aplicada, p. 228-234

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

Open Access
File
Robots
Artificial intelligence
Feedback
Communication

Workshops of the seventh international brain-computer interface meeting: not getting lost in translation

Huggins, J. E., Guger, C., Aarnoutse, E., Allison, B., Anderson, C. W., Bedrick, S., Besio, W., Chavarriaga, R., Collinger, J. L., Do, A. H., Herff, C., Hohmann, M., Kinsella, M., Lee, K., Lotte, F., Müller-Putz, G., Nijholt, A., Pels, E., Peters, B., Putze, F. & 6 others, Rupp, R., Schalk, G., Scott, S., Tangermann, M., Tubig, P. & Zander, T., 10 Dec 2019, In : Brain-Computer Interfaces. 6, 3, p. 71-101 31 p.

Research output: Contribution to journalArticleAcademicpeer-review

Brain-Computer Interfaces
Brain computer interface
Education
Brain
Research
2018
1 Downloads (Pure)

3rd International Workshop on Multisensory Approaches to Human-Food Interaction

Nijholt, A., Velasco, C., Obrist, M., Okajima, K. & Spence, C., 16 Oct 2018, ICMI 2018 - Proceedings of the 2018 International Conference on Multimodal Interaction. New York: Association for Computing Machinery (ACM), p. 657-659 3 p.

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

Brain-Computer Interfaces for Artistic Expression

Nijholt, A., Jacob, R. J. K., Andujar, M., Yuksel, B. F. & Leslie, G., 21 Apr 2018, CHI 2018 - Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems: Engage with CHI. New York: Association for Computing Machinery (ACM), Vol. 2018-April. 7 p. W22

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

Brain computer interface
Human computer interaction
Tuning
Availability

Brain-Computer Interfaces Handbook: Technological and Theoretical Advances

Nam, C. S. (ed.), Nijholt, A. (ed.) & Lotte, F. (ed.), 24 Jan 2018, Oxford: CRC Press. 788 p.

Research output: Book/ReportBook editingAcademic

Brain-Computer Interfaces
Cognition
Brain
Technology
Research

Conclusion: Moving Forward in Brain-Computer Interfaces

Nam, C. S., Lotte, F. & Nijholt, A., 9 Jan 2018, Brain-Computer Interfaces Handbook: Technological and Theoretical Advances. Nam, C. S., Nijholt, A. & Lotte, F. (eds.). Oxford, UK: CRC Press, p. 725 1 p.

Research output: Chapter in Book/Report/Conference proceedingChapterAcademicpeer-review

Brain-Computer Interfaces
Technology
Research
Brain
1 Citation (Scopus)

Designing Humour in Interaction: A Design Experience

Niculescu, A. I., Wadhwa, B. & Nijholt, A., 30 May 2018, Distributed, Ambient and Pervasive Interactions: Technologies and Contexts - 6th International Conference, DAPI 2018, Held as Part of HCI International 2018, Proceedings. Streitz, N. & Konomi, S. (eds.). Cham: Springer, p. 327-336 10 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 10922 LNCS).

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

Human computer interaction
Interaction
Interaction Design
Human Behavior
Design

Digital Economy. Emerging Technologies and Business Innovation: Third International Conference, ICDEc 2018, Brest, France, May 3-5, 2018

Bach Tobji, M. A. (ed.), Jallouli, R. (ed.), Koubaa, Y. (ed.) & Nijholt, A. (ed.), 20 Jul 2018, Cham: Springer. 197 p. (Lecture Notes in Business Information Processing; vol. 325)

Research output: Book/ReportBook editingAcademic

Emerging technologies
Information systems
Business innovation
Technology innovation
France
43 Downloads (Pure)

Editorial: Multisensory Human-Food Interaction

Velasco, C., Karunanayaka, K. & Nijholt, A., 23 May 2018, In : Frontiers in psychology. 9, MAY, 3 p., 796.

Research output: Contribution to journalEditorialAcademicpeer-review

Open Access
File
Food-Drug Interactions
Food
Technology
Drinking
Cues
2 Citations (Scopus)

From Word Play to World Play: Introducing Humor in Human-Computer Interaction

Nijholt, A., 5 Sep 2018, Proceedings of the 36th European Conference on Cognitive Ergonomics (ECCE'18). New York: Association for Computing Machinery (ACM), 8 p. 1

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

Human computer interaction
Actuators
Sensors

Introduction: Evolution of Brain-Computer Interfaces

Lotte, F., Nam, C. S. & Nijholt, A., 9 Jan 2018, Brain-Computer Interfaces Handbook: Technological and Theoretical Advances. Nam, C. S., Nijholt, A. & Lotte, F. (eds.). Oxford, UK: CRC Press, p. 1-8

Research output: Chapter in Book/Report/Conference proceedingChapterAcademicpeer-review

Brain computer interface
Brain

Les interfaces cerveau-machine

Translated title of the contribution: Brain-computer interfacesNijholt, A., 20 Mar 2018, In : Sciences Psy. 2018, 13, p. 56-59

Research output: Contribution to journalArticleAcademicpeer-review

Brain computer interface
Brain
Disabled persons
Computer applications
Artificial intelligence

Message from the chairs

Velasco, C., Nijholt, A., Obrist, M., Okajima, K. & Spence, C., 16 Oct 2018, MHFI'18: Proceedings of the 3rd International Workshop on Multisensory Approaches to Human-Food Interaction . Nijholt, A., Velasco, C., Obrist, M., Okajima, K. & Spence, C. (eds.). New York, NY: Association for Computing Machinery (ACM), 1 p.

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

1 Downloads (Pure)

Multi-Brain Computing: BCI Monitoring and Real-Time Decision Making

Nijholt, A., 1 Nov 2018, Neuroergonomics: The Brain at Work and in Everyday Life. Ayaz, H. & Dehais, F. (eds.). Elsevier, p. 243 1 p.

Research output: Chapter in Book/Report/Conference proceedingChapterAcademicpeer-review

Brain computer interface
Brain
Decision making
Monitoring
Human computer interaction
93 Downloads (Pure)

Multi-Sensory Human-Food Interaction

Velasco, C. (ed.), Nijholt, A. (ed.) & Karunanayaka, K. (ed.), 1 Jul 2018, Lausanne: Frontiers Media S.A. 101 p.

Research output: Book/ReportBook editingAcademic

Open Access
File
1 Citation (Scopus)

Playable Cities for Children?

Nijholt, A., 27 Jun 2018, Advances in Affective and Pleasurable Design: Proceedings of the AHFE 2018 International Conference on Affective and Pleasurable Design, July 21-25, Loews Sapphire Falls Resort at Universal Studios, Orlando, Florida, USA. Fukuda, S. (ed.). Cham: Springer, p. 14-20 7 p. (Advances in Intelligent Systems and Computing; vol. 774).

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

Waste management
Energy utilization
Communication
Smart city
6 Downloads (Pure)

Preface

Bach Tobji, M. A., Jallouli, R., Koubaa, Y. & Nijholt, A., 20 Jul 2018, Digital Economy. Emerging Technologies and Business Innovation: Third International Conference, ICDEc 2018, Brest, France, May 3-5, 2018, Proceedings. Bach Tobji, M. A., Jallouli, R., Koubaa, Y. & Nijholt, A. (eds.). Cham: Springer, p. V-VI 2 p. ( Lecture Notes in Business Information Processing; vol. 325).

Research output: Chapter in Book/Report/Conference proceedingChapterAcademicpeer-review

Open Access
File
Digital economy
Information systems
Business innovation
World Wide Web
Measurement scales
11 Downloads (Pure)

Preface

Tobji, M. A. B., Jallouli, R., Nijholt, A. & Koubaa, Y., 2018, Digital Economy - Emerging Technologies and Business Innovation: Third International Conference, ICDEc 2018, Brest, France, May 3-5, 2018, Proceedings. Tobji, M. A. B., Jallouli, R., Koubaa, Y. & Nijholt, A. (eds.). Cham: Springer, p. V-VI (Lecture Notes in Business Information Processing; vol. 325).

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

Open Access
File
26 Downloads (Pure)

Preface

Nijholt, A., Nam, C. S. & Lotte, F., 9 Jan 2018, Brain-Computer Interfaces Handbook: Technological and Theoretical Advances. Nam, C. S., Nijholt, A. & Lotte, F. (eds.). Oxford, UK: CRC Press, p. xiii 1 p.

Research output: Chapter in Book/Report/Conference proceedingChapterAcademicpeer-review

Open Access
File
Brain
Human engineering

Proceedings of the 3rd International Workshop on Multisensory Approaches to Human-Food Interaction (MHFI 2018)

Nijholt, A. (ed.), Velasco, C. (ed.), Obrist, M. (ed.), Okajima, K. (ed.) & Spence, C. (ed.), 16 Oct 2018, New York: Association for Computing Machinery (ACM). 59 p.

Research output: Book/ReportBook editingAcademic

Fragrances
Flavors
Communication
2 Citations (Scopus)

Robotic Stand-up Comedy: State-of-the-Art

Nijholt, A., 30 May 2018, Distributed, Ambient and Pervasive Interactions: Understanding Humans - 6th International Conference, DAPI 2018, Held as Part of HCI International 2018, Proceedings. Streitz, N. & Konomi, S. (eds.). Cham: Springer, p. 391-410 20 p. (Lecture Notes in Computer Science; vol. 10921).

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

Robotics
Robots
Robot
Human robot interaction
Human-robot Interaction

Ubiquitous Emotion Recognition with Multimodal Mobile Interfaces

Canavan, S. J., Andujar, M., Yin, L., Nijholt, A. & Schotter, E., 8 Oct 2018, UbiComp/ISWC 2018 - Adjunct Proceedings of the 2018 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2018 ACM International Symposium on Wearable Computers. New York: Association for Computing Machinery (ACM), p. 937-941 5 p.

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

Brain computer interface
Mobile devices
Fusion reactions
Cameras
10 Downloads (Pure)

“All the world’s a stage”: incongruity humour revisited

Nijholt, A., 12 Dec 2018, In : Annals of mathematics and artificial intelligence. p. 1-34 34 p.

Research output: Contribution to journalArticleAcademicpeer-review

Open Access
File
Smart Environments
Human-computer Interface
Likely
Integrate
Evaluate
2017

BCIforReal: An application-oriented approach to BCI out of the laboratory

Friedman, D., Brouwer, A-M. & Nijholt, A., 7 Mar 2017, IUI 2017 Companion: Proceedings of the 22nd International Conference on Intelligent User Interfaces Companion. Association for Computing Machinery (ACM), p. 5-7 3 p.

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

Brain computer interface
Brain
Communication
11 Downloads (Pure)

Cités intelligentes…et joueuses!

Translated title of the contribution: Smart Cities ... and Playful!Nijholt, A., 2017, In : Sciences Psy. 12, p. 104-107

Research output: Contribution to journalArticleAcademicpeer-review

Open Access
File
performance
18 Downloads (Pure)

Designed and Accidental Humor in the Smart Digital Wild

Nijholt, A., Jan 2017, Proceedings of the 15th International Symposium on Social Communication: ISSC 2017. Ruiz Miyares, L. (ed.). Santiago de Cuba, Cuba: Centro de Lingüística Aplicada, p. 310-317 8 p. (Nuevos estudios sobre Comunicación Social).

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

File
Virtual reality
Actuators
Sensors
1 Citation (Scopus)
1 Downloads (Pure)

Designing humour in human computer interaction (HUMIC 2017)

Nijholt, A., Niculescu, A. I., Valitutti, A. & Banchs, R. E., 2017, Human-Computer Interaction – INTERACT 2017: 6th IFIP TC 13 International Conference, Mumbai, India, September 25-29, 2017, Proceedings, Part IV. Bernhaupt, R., Dalvi, G., Joshi, A., Balkrishan, D. K., O’Neill, J. & Winckler, M. (eds.). Springer, p. 527-530 4 p. (Lecture Notes in Computer Science; vol. 10516)( Information Systems and Applications, incl. Internet/Web, and HCI).

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

Human computer interaction
Covering
Evaluation
Interaction
Human

Digital Economy. Emerging Technologies and Business Innovation: Second International Conference, ICDEc 2017, Sidi Bou Said, Tunisia, May 4–6, 2017, Proceedings

Jallouli, R. (ed.), Zaïane, O. R. Z. (ed.), Bach Tobji, M. A. (ed.), Srarfi Tabbane, R. (ed.) & Nijholt, A. (ed.), 18 Jul 2017, Cham: Springer. 219 p. ( Lecture Notes in Business Information Processing; vol. 290)

Research output: Book/ReportBook editingAcademic

Emerging technologies
Business innovation
Tunisia
Technology innovation
Digital economy
1 Citation (Scopus)
1 Downloads (Pure)

From Playable to Playful: The Humorous City

Edirisinghe, C., Nijholt, A. & Cheok, A. D., 2017, Intelligent Technologies for Interactive Entertainment: 8th International Conference, INTETAIN 2016, Utrecht, The Netherlands, June 28–30, 2016, Revised Selected Papers. Springer, p. 261-265 5 p. ( Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering ; vol. 178).

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

spontaneity
humor
dialogue
infrastructure
citizen
13 Downloads (Pure)

How To Make Cities More Fun

Nijholt, A., 30 May 2017, In : Wall Street Journal (Eastern Edition). 4 p.

Research output: Contribution to journalArticleAcademicpeer-review

Open Access
File
Cartoons
Malaysia
Art
Pedestrians
2 Citations (Scopus)

Humans as Avatars in Smart and Playable Cities

Nijholt, A., 1 Dec 2017, 2017 International Conference on Cyberworlds (CW). IEEE, p. 190-193

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

Artificial intelligence
Smart city
28 Downloads (Pure)

Humor Facilitation in Smart Workplaces

Nijholt, A., 2017, Adjunct Proceedings INTERACT 2017 Mumbai: 16th IFIP TC.13 International Conference on Human Computer Interaction, September 25–29, 2017, Mumbai, India. Joshi, A., Balkrishan, D. K., Dalvi, G. & Winckler, M. (eds.). Indian Institute of Technology Madras, p. 228-239

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

Open Access
File
Actuators
Sensors
Internet of things
33 Downloads (Pure)

Humor in Human-Computer Interaction: A Short Survey

Nijholt, A., Niculescu, A., Valitutti, A. & Banchs, R. E., 2017, Adjunct Proceedings INTERACT 2017 Mumbai: 16th IFIP TC.13 International Conference on Human Computer Interaction, September 25–29, 2017, Mumbai, India. Joshi, A., Balkrishan, D. K., Dalvi, G. & Winckler, M. (eds.). Indian Institute of Technology Madras, p. 192-214

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

Open Access
File
Human computer interaction
Robots

Kessel Run - A Cooperative Multiplayer SSVEP BCI Game

Cruz, I., Moreira, C., Poel, M., Ferreira, H. & Nijholt, A., 1 Jun 2017, Intelligent Technologies for Interactive Entertainment: 9th International Conference, INTETAIN 2017, Funchal, Portugal, June 20-22, 2017, Proceedings. Chisik, Y., Holopainen, J., Khaled, R., Silva, J. L. & Silva, P. A. (eds.). Springer, p. 77-95 19 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering; vol. 215).

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

Brain computer interface
Bioelectric potentials
Mechanics
Electrodes
15 Downloads (Pure)

L’interface cerveau-ordinateur: futur des jeux vidéo?

Translated title of the contribution: Brain-computer interfacing: the future of video games?Nijholt, A., 2017, In : Sciences Psy. 10, p. 80-83

Research output: Contribution to journalArticleAcademicpeer-review

Open Access
File
Brain
Computer applications
Robots
Oxygen
Communication

Meeting the expectations from brain-computer interfaces

Gürkök, H., Hakvoort, G., Poel, M. & Nijholt, A., 1 Sep 2017, In : Computers in entertainment. 15, 3, 10 p., 5.

Research output: Contribution to journalArticleAcademicpeer-review

Brain computer interface
Computer games
Fatigue of materials

Message from the chairs

Velasco, C., Nijholt, A., Obrist, M., Okajima, K., Spence, C. & Schifferstein, R., 13 Nov 2017, MHFI '17: Proceedings of the 2nd ACM SIGCHI International Workshop on Multisensory Approaches to Human-Food Interaction. Velasco, C., Nijholt, A., Obrist, M., Okajima, K., Schifferstein, R. & Spence, C. (eds.). New York, NY: Association for Computing Machinery (ACM), p. iii-iii 1 p.

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

MHFI 2017: 2nd international workshop on multisensorial approaches to human-food interaction (workshop summary)

Velasco, C., Nijholt, A., Obrist, M., Okajima, K., Schifferstein, R. & Spence, C., 13 Nov 2017, ICMI 2017: Proceedings of the 19th ACM International Conference on Multimodal Interaction. Association for Computing Machinery (ACM), p. 674-676

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

MHFI’17: Proceedings of the 2nd ACM SIGCHI InternationalWorkshop on Multisensory Approaches to Human-Food Interaction

Velasco, C. (ed.), Nijholt, A. (ed.), Obrist, M. (ed.), Okajima, K. (ed.), Schifferstein, R. (ed.) & Spence, C. (ed.), 13 Nov 2017, New York: Association for Computing Machinery (ACM). 33 p.

Research output: Book/ReportBook editingAcademic

1 Downloads (Pure)

Mischief Humor in Smart and Playable Cities

Nijholt, A., 2017, Playable Cities: The City as a Digital Playground. Nijholt, A. (ed.). Singapore: Springer, p. 235-253 20 p. (Gaming Media and Social Effects).

Research output: Chapter in Book/Report/Conference proceedingChapterAcademicpeer-review

Demonstrations
Smart city
3 Citations (Scopus)

Mobile augmented games in playable cities: Humorous interaction with Pokémon Go

Andujar, M., Nijholt, A. & Gilbert, J. E., 2017, Distributed, Ambient and Pervasive Interactions: 5th International Conference, DAPI 2017 Held as Part of HCI International 2017, Proceedings. Springer, p. 575-586 12 p. (Lecture Notes in Computer Science; vol. 10291)(Information Systems and Applications, incl. Internet/Web, and HCI).

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

Augmented reality
Game
Interaction
Augmented Reality
Experience