Social Sciences
Experience
100%
Hospitality
85%
Dutch
54%
Customer
50%
Perception
40%
Environment
39%
Influence
37%
Service Industries
36%
Approach
33%
Perspective
30%
Organizations
29%
Railway
28%
Behavior
28%
Communication
27%
Design
25%
Netherlands
23%
Case Studies
21%
Personnel
20%
Stakeholders
20%
Architecture
18%
Consumers
17%
Research
17%
Industry Management
16%
Groups
16%
Students
15%
Time
15%
Measure
15%
Purpose
15%
Explanation
14%
Qualitative Research
14%
Management Education
13%
Patients
13%
Lighting
13%
Rheumatoid Arthritis
13%
Service Provider
13%
Psychology
13%
Facility Service
13%
Age
13%
Integration
13%
Analysis
13%
Economic and Social Development
13%
Brand Name
13%
Digitization
13%
Virtual Reality
13%
Literature
13%
Technology
13%
Intervention
12%
Experts
12%
Satisfaction
12%
Program
11%
Computer Science
Service
89%
Customer Experience
83%
Validation
54%
Design
44%
Customer Relationship
40%
Scale Development
40%
Relationships
36%
Stakeholders
36%
Communication
28%
Case Study
27%
Relational Database
24%
User
22%
Practical Implication
21%
Roles
20%
Positive Emotion
20%
Facility Management
16%
Quantitative Study
16%
Contexts
16%
External Stakeholder
15%
Survey
13%
Combined Effect
13%
Choice Behavior
13%
Provider Service
13%
Internal Stakeholder
13%
Exploratory Study
13%
Channels
13%
Influencing Factor
13%
Digitization
13%
Virtual Reality
13%
Negative Emotion
13%
Time Experience
13%
Models
13%
Embodied Cognition
10%
Standards
9%
Paradigm Shift
6%
Centered Approach
6%
Facility Manager
6%
Public Behavior
6%
Disruptive Behavior
6%
Service Management
6%
Boundary Condition
6%
Subjective Norm
6%
Interdependency
6%
Incident
6%
Database
6%
Records
6%
Research Project
6%
Underlying Mechanism
6%
Bodily Sensation
5%
Psychology
Research
69%
Behavior
39%
Groups
38%
Health
28%
Time Perception
27%
Humans
27%
Communication
27%
Attention
21%
Assumptions
18%
Journey
18%
Expectations
16%
Metaphors
16%
Methodology
15%
Nonverbal Communication
13%
Field Study
13%
Academic Performance
13%
Children
13%
Social Media
13%
Temperature
13%
Rheumatoid Arthritis
13%
Practitioners
13%
Toddlers
13%
Reliability
13%
Self-Management
13%
Experiential Dimension
13%
Embodied Cognition
13%
Social Behavior
13%
Multivariate Analysis
13%
Exploratory Phase
13%
Case Study
13%
Mental Health
13%
Positive Affect
13%
Pleasures
13%
Motivation
10%
Systematic Literature Review
10%
Goals
9%
Taste
9%
Positive Emotion
9%
Interviews
8%
Research Method
6%
Qualitative Research
6%
Connectedness
6%
Trust
5%
Semistructured Interview
5%