Robertus Wilhelmus van Delden

ir., dr.

20122020

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Personal profile

Personal profile

I am a assistant professor at the Human Media Interaction (HMI) group of the University of Twente. I received an MSc degree in Human Media Interaction and an MSc in Industrial Design Engineering (Emerging Technology Design track), and a PhD on my work on "(Steering) Interactive Play Behavior".

 

My educational activities mainly involve Bachelor's students from Creative Technology and Master's students from the Interaction Technology (former HMI) programme at the University of Twente. I teach Game Design and am part of New Media module, am involved in the course Design of Persuasive Health Technologies, Designing Interactive Experiences, and the module Intelligent Interaction Design. This latter module is related to UX and focuses on grounded design decisions and evaluations of interactive systems. In this course Bachelor's students from Business \& IT and Technical Computer Science programmes also participate. Furthermore, I set up and teach in the course on Games, Media and UX together with teachers from Utrecht University, a course for highschool computer science teachers.

Often together with Dennis Reidsma and Randy Klaassen I (co-)supervise a number of BSc and MSc students on topics related to interactive play and gaming. In total I have currently tutored numerous (>20) student projects, including Bachelor's theses (majority Creative Technology and an occasional Computer Science student), and Master's thesis, from which three projects have led to peer-reviewed full papers. Occasionally I also gives guest lectures on other topics, such as designing for people with special needs, or the use of pervasive persuasive technology.

I was (co-)initiator and (co-)author of three accepted grant proposals (1.75 fte years), and gave valuable input on a bigger one (approx 6fte years). The last porject is about persuasive technology in the form of a game to get people motivated to move more earlier and more during a hospital stay. My first project built upon student projects that I initiated by contacting and starting cooperation with LEDGo, which in turn led to cooperation with Rehabilitation Centre De Hoogstraat. This project (GREAT) focused on motivating adaptive interactive gait rehabilitation with games on an interactive LED floor, which had a clear link with my work on interactive playgrounds, and which was included as Part III of this thesis.The larger accepted project is also related to this but on from a sports and data domain perspective.

At the end of 2014 I also initiated the *Bot project. `StarBot' was a project investigating the impact of telepresence robots in everyday life, done part-time with Merijn Bruijnes over a period of over a year. The project focused on investigating the opportunities and the social, ethical, and technical issues that come forward when we start using these `Skype on wheels'-robots in our every-day lives.

 Overall my research focuses on combining the benefits of play, with the engagement of gaming, and the possibilities of exergaming technology. In which I address relevant, attainable, and measurable outcomes. During the design I am always looking at what is technically feasible, what has been done in related literature, and looking at what stakeholders (currently) do and want. For this latter aspect both discussions and observations are applied. During the evaluation I prefer to combine the use of automatic measurements, (direct) observations, discussions, and questionnaires. Preferably, by means of comparative studies (of interventions) where such combined results can convincingly show effects of certain (game) design elements. Although at the same time I also keep in mind a more holistic view.

Keywords

  • QA75 Electronic computers. Computer science
  • QA76 Computer software
  • playgrounds
  • interactive playgrounds
  • steering behavior
  • persuasive technology
  • child computer interaction
  • interaction design
  • usability
  • game design
  • eHealth
  • interactive play
  • play with impact
  • persuasion

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Research Output

Open Access
File
  • 1 Citation (Scopus)
    51 Downloads (Pure)

    Comparing a playful interactive product to watching television an exploratory study for people with profound intellectual and multiple disabilities

    Embregts, P. J. C. M., van Oorsouw, W. M. W. J., Wintels, S. C., van Delden, R. W., Evers, V. & Reidsma, D., Jan 2020, In : Journal of Intellectual and Developmental Disability. 45, 1, p. 78-88 11 p.

    Research output: Contribution to journalArticleAcademicpeer-review

    Open Access
    File
  • 1 Citation (Scopus)
    23 Downloads (Pure)

    Volleyball Action Modelling for Behavior Analysis and Interactive Multi-modal Feedback

    Salim, F. A., Haider, F., Yengec Tasdemir, S. B., Naghashi, V., Tengiz, I., Cengiz, K., Postma, D. B. W., van Delden, R., Reidsma, D., Luz, S. & van Beijnum, B-J., 1 Jan 2020, eNTERFACE’19, 15th International Summer Workshop on Multimodal Interface. Ankara: Bilkent University, 9 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

    Open Access
    File
  • A searching and automatic video tagging tool for events of interest during volleyball training sessions

    Salim, F., Haider, F., Tasdemir, S. B. Y., Naghashi, V., Tengiz, I., Cengiz, K., Postma, D., Van Delden, R., Reidsma, D., Luz, S. & van Beijnum, B-J., 14 Oct 2019, ICMI 2019 - Proceedings of the 2019 International Conference on Multimodal Interaction. ACM Publishing, p. 501-503 3 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

  • Evaluation of dominant and non-dominant hand movements for volleyball action modelling

    Haider, F., Salim, F., Naghashi, V., Yengec Tasdemir, S. B., Tengiz, I., Cengiz, K., Postma, D., Van Delden, R., Reidsma, D., van Beijnum, B-J. & Luz, S., 14 Oct 2019, ICMI '19: Adjunct of the 2019 International Conference on Multimodal Interaction. Association for Computing Machinery (ACM), 8

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

  • 1 Citation (Scopus)

    Activities

    • 3 Participating in a conference, workshop, ...
    • 2 Organising a conference, workshop, ...

    7th ICT.OPEN 2019

    Jelte Barachia van Waterschoot (Participant), Robby van Delden (Participant), Merijn Bruijnes (Participant), Dirk K.J. Heylen (Participant), Vanessa Evers (Participant)
    19 Mar 201920 Mar 2019

    Activity: Participating in or organising an eventParticipating in a conference, workshop, ...

    ICT.OPEN 2018

    Dennis Reidsma (Participant), Jamy Jue Li (Participant), Robby van Delden (Participant), Randy Klaassen (Participant)
    19 Mar 201820 Mar 2018

    Activity: Participating in or organising an eventParticipating in a conference, workshop, ...

    Sixth International Workshop on Behavior Change Support Systems 2018

    Floor Sieverink (Chair), Matthea Jobke Wentzel (Participant), Randy Klaassen (Participant), Robertus Wilhelmus van Delden (Participant)
    17 Apr 2018

    Activity: Participating in or organising an eventOrganising a conference, workshop, ...

    De Dag van het Sport Onderzoek

    Robertus Wilhelmus van Delden (Participant), Jakob Zwiers (Participant), Dennis Reidsma (Participant)
    8 Nov 2018

    Activity: Participating in or organising an eventParticipating in a conference, workshop, ...

    SIKS Symposium The Power of Play

    Robertus Wilhelmus van Delden (Organiser), Dirk K.J. Heylen (Organiser), J. Read (Member of programme committee), F. Floyd Mueller (Member of programme committee), Ben Schouten (Member of programme committee), Rob Tuitert (Member of programme committee), Willem Jaap Zwart (Member of programme committee), Alejandro Moreno (Participant), Ronald Walter Poppe (Participant), Dennis Reidsma (Organiser)
    24 Mar 2017

    Activity: Participating in or organising an eventOrganising a conference, workshop, ...