Social Sciences
abuse
38%
acceptance
36%
aesthetics
15%
aggression
14%
agricultural product
54%
anxiety
10%
art
12%
attitude change
57%
attitude scale
19%
cause
20%
coding
15%
cognitive theory
56%
communication
22%
computer game
50%
content analysis
12%
credibility
47%
critic
47%
cultural criticism
27%
discourse
27%
empathy
23%
empowerment
13%
entertainment
41%
evaluation
23%
everyday life
21%
evidence
26%
experience
13%
experiment
31%
expert
32%
forced labor
24%
group perception
12%
industry
24%
legislation
13%
market research
33%
methodology
26%
movies
100%
narrative
31%
Netherlands
17%
persuasion
10%
piracy
61%
popularity
22%
professionalism
49%
recreational activity
15%
rhetoric
57%
secondary school
12%
social research
25%
tactics
30%
technical innovation
27%
video
38%
violence
10%
workload
34%
Arts & Humanities
Attitude Change
6%
Box Office
10%
Charts
8%
College Students
10%
Controlled Experiment
12%
Cotton
15%
Credibility
14%
Denial
6%
Empathy
7%
Empowerment
5%
Enjoyment
14%
Entertainment
8%
Evaluation
27%
Film Distribution
15%
Forced Labor
6%
Gaming
6%
Government
5%
Legislation
17%
Lifestyle
9%
Market Research
8%
Motion pictures
59%
Movies
74%
Openness
9%
Piracy
64%
Posttests
15%
Psychological Research
9%
Reader
28%
Social Cognitive Theory
84%
Social Environment
11%
The Netherlands
18%
Traits
6%
Viewer
7%
Workload
10%
YouTube
6%
Engineering & Materials Science
Communication
12%
Cotton
59%
Economics
8%
Entertainment
9%
Experiments
27%
Industry
10%
Lenses
7%
Motion pictures
70%
Mountings
17%
Personnel
13%
Power (Psychology)
23%
Problem-Based Learning
14%
Serious games
87%
Students
22%
Testing
26%