• 527 Citations
  • 11 h-Index
1993 …2019

Research output per year

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Research Output

Care4Supply

Spil, T., Versluis, W. & Vliegen, I., 2019.

Research output: Contribution to conferencePaper

Care 4 Supply

Spil, T. A. M., Versluijs, W. & Vliegen, I., 28 Oct 2019, 2019 IEEE 7th International Conference on Serious Games and Applications for Health, SeGAH 2019. Duque, D., White, J., Rodrigues, N., Vilaca, J. L. & Dias, N. (eds.). IEEE, 8882456

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

  • Care About Your Customer: A Use and Gratification Study Regarding Co-creation and Customer Engagement on Facebook

    Cornelissen, P., Effing, R. & Spil, T. A. M., 14 Aug 2019, Digital Transformation for a Sustainable Society in the 21st Century: 18th IFIP WG 6.11 Conference on e-Business, e-Services, and e-Society, I3E 2019, Proceedings. Pappas, I. O., Pappas, I. O., Krogstie, J., Jaccheri, L., Mikalef, P., Dwivedi, Y. K. & Mäntymäki, M. (eds.). Springer Verlag, p. 13-24 12 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 11701 LNCS).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

  • 1 Downloads (Pure)

    How serious is serious game design? Exploring entertainment-oriented and goal-oriented gaming

    van Delden, R., Spil, T., Bruinsma, G., Vogel, K. & Reidsma, D., 1 Jan 2019, p. 767-774. 8 p.

    Research output: Contribution to conferencePaper

  • Teachers' perceptions about using serious games in formal education in Jordan: Possibilities and limitations

    Assaf, M., Van Hillegersberg, J., Spil, T. & Arikat, N., 30 May 2019, Proceedings of 2019 IEEE Global Engineering Education Conference, EDUCON 2019. Schreiter, S. & Ashmawy, A. K. (eds.). IEEE Computer Society, p. 436-441 6 p. 8725193

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

  • Prizes

    Beste Paper Award: Using laddering to understand the use of gamified wearables by seniors

    A. Reitsma (Recipient), Ton Spil (Recipient) & S. de Vries (Recipient), 2019

    Prize

    Best Paper AMCIS 2013

    Ton Spil (Recipient), 2013

    Prize: Honorary award

  • Most Engaging Video IFIP I3E conference 2016

    Ton Spil (Recipient), 2016

    Prize: Honorary award