Calculated based on number of publications stored in Pure and citations from Scopus
20152022

Research activity per year

Search results

  • 2022

    Application of NLP on student's Discord messages for automatic Belbin role identification

    Dichev, K., Bukhsh, F. & Barrios-Fleitas, Y., 13 Dec 2022, 2022 International Conference on Frontiers of Information Technology (FIT). IEEE, p. 302-307 6 p. 10043095

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

    Open Access
    File
    44 Downloads (Pure)
  • Using Exergames to Promote Healthy Habits in Schools

    Gómez del Río, N., González-González, C. S., Barrios Fleitas, Y., Toledo-Delgado, P. A., García-Peñalvo, F. J. & Moreira, F., 2022, Advanced Virtual Enviroments and Education. Primo, T. T., Gomes, A. S., Moreira, F. & Collazos, C. (eds.). Cham: Springer, p. 134-146 13 p. (Communications in Computer and Information Science; vol. 1425).

    Research output: Chapter in Book/Report/Conference proceedingChapterAcademicpeer-review

  • 2019

    Treatment of children obesity and diabetes through gamification: A case of study

    Gómez del Río, N., González-González, C. S., Martín-González, R., Navarro-Adelantado, V., Toledo-Delgado, P., Marrero-Gordillo, N., del Cristo Barrios-Fleitas, Y., Armas-Ramos, H. & Gacía-Pẽalvo, F., 16 Oct 2019, Proceedings - TEEM ' 19: 7th International Conference on Technological Ecosystems for Enhancing Multiculturality. Conde-Gonzalez, M. A., Rodriguez-Sedano, F. J., Fernandez-Llamas, C. & Garcia-Penalvo, F. J. (eds.). New York, NY: Association for Computing Machinery, p. 452-458 7 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

    Open Access
    File
    3 Citations (Scopus)
    39 Downloads (Pure)
  • 2018

    Gamified educational programme for childhood obesity

    Gómez del Río, N., González-González, C. S., González, R. M., Navarro-Adelantado, V., Toledo Delgado, P. & Fleitas, Y. B., 23 May 2018, 2018 IEEE Global Engineering Education Conference (EDUCON): Emerging Trends and Challenges of Engineering Education. Piscataway, NJ: IEEE, p. 1962-1968 7 p. 8363476. (IEEE Global Engineering Education Conference, EDUCON; vol. 2018).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

    8 Citations (Scopus)
  • 2016

    Evaluation of UX in geolocated serious games with AR

    González-González, C. S., Armas-Torres, M. B. & Barrios-Fleitas, Y., 13 Sept 2016, Proceedings of the 17th International Conference on Human Computer Interaction, Interaccion 2016 - Held Jointly with the 5th Congreso Espanol de Informatica, CEDI 2016. Garcia-Penalvo, F. J., Penichet, V. M. R., de la Rubia Cuestas, E. J. & Lopez, L. M. (eds.). New York, NY: Association for Computing Machinery, a2

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

    1 Citation (Scopus)
  • Gamified platform for physical and cognitive rehabilitation

    González, C. S., Toledo, P., Mora, A. & Barrios, Y., 2016, Games and Learning Alliance: 4th International Conference, GALA 2015, Rome, Italy, December 9-11, 2015, Revised Selected Papers. Veltkamp, R. & de Gloria, A. (eds.). Cham: Springer, p. 336-341 6 p. (Lecture Notes in Computer Science; vol. 9599).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

    1 Citation (Scopus)
  • 2015

    Gamificao em aplicativos móveis para educar em hábitos de vida saudáveis

    Translated title of the contribution: Gamification in mobile applications to educate about healthy lifestyle habitsGonzález-González, C. S., Gómez del Río, N., Martín González, R. & Barrios-Fleitas, Y., 2015, Jogos digitais e aprendizagem: Fundamentos para uma prática baseada em evidências. Alves, L. & de Jesus Coutinho, I. (eds.). Papirus, p. 245-268

    Research output: Chapter in Book/Report/Conference proceedingChapterAcademic

  • Gamified platform to support children with obesity

    del Cristo Barrios Fleitas, Y., González González, C. S., Lalla Ruiz, E. A. & Delgado, P. A. T., 2015, Proceedings of the International Conferences on Interfaces and Human Computer Interaction 2015, IHCI 2015, Game and Entertainment Technologies 2015, GET 2015 and Computer Graphics, Visualization, Computer Vision and Image Processing 2015, CGVCVIP 2015 - Part of the Multi Conference on Computer Science and Information Systems 2015. Blashki, K., Isaias, P., Rodrigues, L., Betancort, H. F., Kommers, P. & Xiao, Y. (eds.). IADIS, p. 247-250 4 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

    1 Citation (Scopus)
  • Promoting creativity and innovative thinking in software engineering teaching: a case study

    González González, C. S. & del Cristo Barrios Fleitas, Y., 18 Mar 2015, Proceedings of the IEEE Global Engineering Education Conference, EDUCON 2015. Piscataway, NJ: IEEE, p. 989-994 5 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

    Open Access
    File
    45 Downloads (Pure)