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Research Output 2015 2018

  • 4 Chapter
  • 2 Conference contribution
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Chapter
2018
1 Citation (Scopus)

Gamified educational programme for childhood obesity

Del Rio, N. G., González, C. S., Gonzalez, R. M., Adelantado, V. N., Delgado, P. T. & Fleitas, Y. B., 23 May 2018, Proceedings of 2018 IEEE Global Engineering Education Conference (EDUCON2018): Emerging Trends and Challenges of Engineering Education. IEEE Computer Society, p. 1962-1968 7 p. (IEEE Global Engineering Education Conference, EDUCON).

Research output: Chapter in Book/Report/Conference proceedingChapterAcademicpeer-review

educational program
habits
childhood
computer game
physical exercise
2016

Evaluation of UX in Geolocated Serious Games with AR

González-González, C. S., Armas-Torres, M. B. & Barrios-Fleitas, Y., 13 Sep 2016, Interacción '16: Proceedings of the XVII International Conference on Human Computer Interaction. New York, New York, USA: ACM Press, p. 1-2 2 p. (Proceedings of the XVII International Conference on Human Computer Interaction - Interacción '16).

Research output: Chapter in Book/Report/Conference proceedingChapterAcademicpeer-review

Augmented reality
Serious games
2015

Gamificao em aplicativos móveis para educar em hábitos de vida saudáveis

González, C., Gómez del Río, N., Martín González, R. & Del Cristo Barrios Fleitas, Y., 2015, Jogos digitais e aprendizagem. p. 245-268 23 p.

Research output: Chapter in Book/Report/Conference proceedingChapterAcademic

Gamified platform for physical and cognitive rehabilitation

González, C. S., Toledo, P., Mora, A. & Barrios, Y., 9 Dec 2015, Games and Learning Alliance: 4th International Conference, GALA 2015, Rome, Italy, December 9-11, 2015, Revised Selected Papers. Springer, Vol. 9599. p. 336-341 6 p. (Lecture Notes in Computer Science; vol. 9599).

Research output: Chapter in Book/Report/Conference proceedingChapterAcademicpeer-review

Patient rehabilitation