Component-based software development enables the construction of software artefacts by assembling binary units of production, distribution and deployment, the so-called components. Several approaches to component-based development have been proposed recently. Most of these approaches are based on the Unified Modeling Language (UML). UML has been increasingly used in component- based development, despite some shortcomings of this language. This paper presents a methodology for the design of component-based applications that combines a model-based approach with a UML-based approach. This combined approach tackles some of the limitations of UML, allowing a better control of the design process.
|Publisher||IEEE Computer Society|
|Workshop||Eighth IEEE Workshop on Future Trends of Distributed Computing Systems, FTDCS|
|Period||31/10/01 → 2/11/01|
|Other||31 Oct.-2 Nov. 2001|