A game with a purpose to access Europe's cultural treasure

Jörg Schlötterer, Christin Seifert, Lisa Wagner, Michael Granitzer

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

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Abstract

Europeana, the European aggregator for digital cultural heritage objects spends huge effort on providing access to the vast collection of Europe's Culture. While the content has been made available online, it still needs to be disseminated. We propose a "games with a purpose" approach to engage people with this tremendous collection and make them discover European culture. This approach is implemented by a question and answering system, in which players create questions that are answered by specific Europeana resources. Other players can then use a search interface to Europeana to find the particular resource that is needed to answer the question. This concept provides a low level entrance to cultural heritage for end users. Moreover it reveals human search strategies on Europeana that can be exploited to support and improve the search experience of other users on Europeana and helps to identify objects of interest by analyzing usage data.

Original languageEnglish
Title of host publicationGamifIR 2015
Subtitle of host publicationSecond International Workshop on Gamification for Information Retrieval
EditorsFrank Hopfgartner, Gabriella Kazai, Udo Kruschwitz, Michael Meder
PublisherCEUR
Pages13-18
Number of pages6
Publication statusPublished - 2015
Externally publishedYes
Event2nd International Workshop on Gamification for Information Retrieval, GamifIR 2015 - Vienna, Austria
Duration: 29 Mar 20152 Apr 2015
Conference number: 2
http://gamifir.com/previous-events/gamifir-2015/

Publication series

NameCEUR workshop proceedings
PublisherRheinisch Westfälische Technische Hochschule
Volume1345
ISSN (Print)1613-0073

Conference

Conference2nd International Workshop on Gamification for Information Retrieval, GamifIR 2015
Abbreviated titleGamifIED 2015
CountryAustria
CityVienna
Period29/03/152/04/15
OtherCo-located with the 37th European Conference on Information Retrieval, ECIR 2015
Internet address

Cite this

Schlötterer, J., Seifert, C., Wagner, L., & Granitzer, M. (2015). A game with a purpose to access Europe's cultural treasure. In F. Hopfgartner, G. Kazai, U. Kruschwitz, & M. Meder (Eds.), GamifIR 2015: Second International Workshop on Gamification for Information Retrieval (pp. 13-18). (CEUR workshop proceedings; Vol. 1345). CEUR.