Abstract
Video Games have always been a point of attraction for many people, especially for those in the younger age groups. Recently, the trend of taking advantage of this engaging field in education, to impart learning in some topics, is growing. Whereas Serious Games are generally designed for a specific educational topic with pre-defined and static learning contents and activities, we propose a serious game for children called “FunHomework”. The game is based on features in commercial games and obtains its learning material from another application called “TutorApp”, where both applications share the same real-time database. The TutorApp can be used for different subjects, giving educators full control over the learning contents of the game, and can also be used to monitor students’ performance. With its dynamic contents, FunHomework will maintain its engagement and increase its usability.
Original language | English |
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Title of host publication | Serious Games |
Subtitle of host publication | Third Joint International Conference, JCSG 2017, Valencia, Spain, November 23-24, 2017, Proceedings |
Publisher | Springer |
Pages | 138-145 |
ISBN (Electronic) | 978-3-319-70111-0 |
ISBN (Print) | 978-3-319-70110-3 |
DOIs | |
Publication status | Published - 2017 |
Externally published | Yes |
Event | 3rd Joint International Conference on Serious Games, JCSG 2017 - Valencia, Spain Duration: 23 Nov 2017 → 24 Nov 2017 Conference number: 3 |
Publication series
Name | Lecture notes in computer science |
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Volume | 10622 |
Conference
Conference | 3rd Joint International Conference on Serious Games, JCSG 2017 |
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Abbreviated title | JCSG 2017 |
Country/Territory | Spain |
City | Valencia |
Period | 23/11/17 → 24/11/17 |