Acceptance and usability of technology-supported interventions for motivating patients with COPD to be physically active

Monique Tabak, Raluca Marin Perianu, Hermanus J. Hermens, Tatjana Burkow, Ileana Ciobanu, Mihai Berteanu

    Research output: Contribution to journalArticleAcademicpeer-review

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    Abstract

    In chronic care, technology can play an important role to increase the quality and efficiency of healthcare. But to be successful, healthcare technology needs to be acceptable, usable, and easily integrated into daily life. As a consequence, end-users need to be actively involved in the design process. In the European IS-ACTIVE project, we developed technology-supported interventions that promote physical activity in patients with COPD, by using an ambulant activity coach and an interactive game. In this paper, we elaborate on the design, involving the end-users, to develop interventions that are highly usable and well accepted.
    Original languageUndefined
    Pages (from-to)103-115
    Number of pages13
    JournalIADIS international journal on www/internet
    Volume11
    Issue number3
    Publication statusPublished - 2013

    Keywords

    • EWI-23622
    • Physical Activity
    • Acceptance
    • Coaching
    • COPD
    • Usability
    • METIS-303964
    • IR-90227
    • Gaming

    Cite this

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    title = "Acceptance and usability of technology-supported interventions for motivating patients with COPD to be physically active",
    abstract = "In chronic care, technology can play an important role to increase the quality and efficiency of healthcare. But to be successful, healthcare technology needs to be acceptable, usable, and easily integrated into daily life. As a consequence, end-users need to be actively involved in the design process. In the European IS-ACTIVE project, we developed technology-supported interventions that promote physical activity in patients with COPD, by using an ambulant activity coach and an interactive game. In this paper, we elaborate on the design, involving the end-users, to develop interventions that are highly usable and well accepted.",
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    Acceptance and usability of technology-supported interventions for motivating patients with COPD to be physically active. / Tabak, Monique; Marin Perianu, Raluca; Hermens, Hermanus J.; Burkow, Tatjana; Ciobanu, Ileana; Berteanu, Mihai.

    In: IADIS international journal on www/internet, Vol. 11, No. 3, 2013, p. 103-115.

    Research output: Contribution to journalArticleAcademicpeer-review

    TY - JOUR

    T1 - Acceptance and usability of technology-supported interventions for motivating patients with COPD to be physically active

    AU - Tabak, Monique

    AU - Marin Perianu, Raluca

    AU - Hermens, Hermanus J.

    AU - Burkow, Tatjana

    AU - Ciobanu, Ileana

    AU - Berteanu, Mihai

    N1 - Available at http://www.iadisportal.org/ijwi/

    PY - 2013

    Y1 - 2013

    N2 - In chronic care, technology can play an important role to increase the quality and efficiency of healthcare. But to be successful, healthcare technology needs to be acceptable, usable, and easily integrated into daily life. As a consequence, end-users need to be actively involved in the design process. In the European IS-ACTIVE project, we developed technology-supported interventions that promote physical activity in patients with COPD, by using an ambulant activity coach and an interactive game. In this paper, we elaborate on the design, involving the end-users, to develop interventions that are highly usable and well accepted.

    AB - In chronic care, technology can play an important role to increase the quality and efficiency of healthcare. But to be successful, healthcare technology needs to be acceptable, usable, and easily integrated into daily life. As a consequence, end-users need to be actively involved in the design process. In the European IS-ACTIVE project, we developed technology-supported interventions that promote physical activity in patients with COPD, by using an ambulant activity coach and an interactive game. In this paper, we elaborate on the design, involving the end-users, to develop interventions that are highly usable and well accepted.

    KW - EWI-23622

    KW - Physical Activity

    KW - Acceptance

    KW - Coaching

    KW - COPD

    KW - Usability

    KW - METIS-303964

    KW - IR-90227

    KW - Gaming

    M3 - Article

    VL - 11

    SP - 103

    EP - 115

    JO - IADIS international journal on www/internet

    JF - IADIS international journal on www/internet

    SN - 1645-7641

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    ER -