Abstract
In chronic care, technology can play an important role to increase the quality and efficiency of healthcare. But to be successful, healthcare technology needs to be acceptable, usable, and easily integrated into daily life. As a consequence, end-users need to be actively involved in the design process. In the European IS-ACTIVE project, we developed technology-supported interventions that promote physical activity in patients with COPD, by using an ambulant activity coach and an interactive game. In this paper, we elaborate on the design, involving the end-users, to develop interventions that are highly usable and well accepted.
Original language | Undefined |
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Pages (from-to) | 103-115 |
Number of pages | 13 |
Journal | IADIS international journal on www/internet |
Volume | 11 |
Issue number | 3 |
Publication status | Published - 2013 |
Keywords
- EWI-23622
- Physical Activity
- Acceptance
- Coaching
- COPD
- Usability
- METIS-303964
- IR-90227
- Gaming