Agents, Believability and Embodiment in Advanced Learning Environments

    Research output: Chapter in Book/Report/Conference proceedingConference contributionProfessional

    12 Citations (Scopus)
    44 Downloads (Pure)

    Abstract

    On the world-wide-web we see a growing number of general HCI interfaces, interfaces to educational or entertainment systems, interfaces to professional environments, etc., where an animated face, a cartoon character or a human-like virtual agent has the task to assist the user, to engage the user into a conversation or to educate the user. What to say about the effects a human-like agent has on a student ’s performance? We discuss agents, their intelligence, embodiment and interaction modalities. In particular we introduce viewpoints and questions about roles embodied agents can play in educational environments.
    Original languageUndefined
    Title of host publicationProceedings IEEE International Conference on Advanced Learning Technologies: Issues, Achievements,and Challenges (ICALT 2001)
    EditorsT. Okamto, R. Hartley, N. Kinshuk, J.P. Klus
    Place of PublicationLos Alamitos, CA
    PublisherIEEE Computer Society
    Pages457-459
    Number of pages3
    ISBN (Print)0-7695-1013-2
    DOIs
    Publication statusPublished - 1 Aug 2001
    Event1st IEEE International Conference on Advanced Learning Technologies, ICALT 2001 - Madison, United States
    Duration: 6 Aug 20018 Aug 2001
    Conference number: 1

    Publication series

    Name
    PublisherIEEE Computer Society

    Conference

    Conference1st IEEE International Conference on Advanced Learning Technologies, ICALT 2001
    Abbreviated titleICALT
    CountryUnited States
    CityMadison
    Period6/08/018/08/01

    Keywords

    • METIS-203272
    • IR-36859
    • EWI-9890
    • HMI-MI: MULTIMODAL INTERACTIONS

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