Abstract
Modern game engines such as Unity make prototyping and developing experiences for virtual and mixed reality contexts increasingly accessible and efficient, and their value has long been recognized by the scientific community as well. However, these game engines do not have the capabilities to control virtual embodied characters, situated in such environments, with the same expressiveness, flexibility, and generalizability, as offered by modern BML realizers that generate synchronized multimodal behavior from Behavior Markup Language (BML). We implemented a Unity embodiment bridge to the Articulated Social Agents Platform (ASAP) to combine the benefits of a modern game engine and a modern BML realizer. The challenges and solutions we report can help others integrate other game engines with BML realizers, and we end with a glimpse at future challenges and features of our implementation.
| Original language | English |
|---|---|
| Title of host publication | Intelligent Virtual Agents |
| Subtitle of host publication | 17th International Conference, IVA 2017, Stockholm, Sweden, August 27-30, 2017, Proceedings |
| Editors | Jonas Beskow, Christopher Peters, Ginevra Castellano, Carol O'Sullivan, Iolanda Leite, Stefan Kopp |
| Place of Publication | Cham |
| Publisher | Springer |
| Pages | 227-230 |
| Number of pages | 4 |
| ISBN (Electronic) | 978-3-319-67401-8 |
| ISBN (Print) | 978-3-319-67400-1 |
| DOIs | |
| Publication status | Published - 26 Aug 2017 |
| Event | 17th International Conference on Intelligent Virtual Agents, IVA 2017 - KTH, Stockholm, Sweden Duration: 27 Aug 2017 → 30 Aug 2017 Conference number: 17 http://iva2017.org/ |
Publication series
| Name | Lecture Notes in Computer Science |
|---|---|
| Publisher | Springer |
| Volume | 10498 |
| ISSN (Print) | 0302-9743 |
| ISSN (Electronic) | 1611-3349 |
Conference
| Conference | 17th International Conference on Intelligent Virtual Agents, IVA 2017 |
|---|---|
| Abbreviated title | IVA |
| Country/Territory | Sweden |
| City | Stockholm |
| Period | 27/08/17 → 30/08/17 |
| Internet address |
Keywords
- BML
- SAIBA
- Virtual agents
- Unity
- Virtual Reality (VR)
- Mixed reality
- 2024 OA procedure
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