Animals and the (Playable) City: A Critical Perspective

Anton Nijholt, Yoram Chisik*

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingChapterAcademicpeer-review

1 Citation (Scopus)

Abstract

In this one-day workshop we aimed to delve into what it means to be a non-human animal in the city and how digital technology and the notions of play, can play a part in supporting, enhancing and advancing non-human animal life in the city. We invited researchers and practitioners to submit idea, concept, speculative or position papers related to theoretical, methodological, technological or practical aspects of these questions and to participate in discussing, debating and exploring the core issues and setting the stage for future collaboration. The workshop was held at the Haifa Educational Zoo and day was divided into two parts, with the first devoted to presentations and discussions and the second to ideation and creative exploration of the zoo and its inhabitants.
Original languageEnglish
Title of host publicationACI'19: Proceedings of the Sixth International Conference on Animal-Computer Interaction
Subtitle of host publicationHaifa Israel, November 2019
Place of PublicationNew York, NY
PublisherACM Publishing
Number of pages6
ISBN (Electronic)978-1-4503-7693-8
DOIs
Publication statusPublished - 30 Nov 2019

Keywords

  • Animal computer interaction
  • ACI
  • Urban play
  • Playable cities
  • Smart cities
  • Urban design

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