@inbook{65e4e1954104486e9edbfa2908675b7f,
title = "Assessing the gaming experience of an applied game for rehabilitation of the arm and hand function: A feasibility study",
abstract = "The present pilot study assessed the feasibility, in terms of gaming experience, of using a first prototype of a self-developed mixed-reality system for rehabilitation of the arm and hand function. Results showed that the hybrid game approach is well accepted by Cerebral Palsy children and adults with stroke/acquired brain injury. Further research is needed to improve the current prototype and to investigate the clinical value of the applied game.",
author = "Kottink, {Anke I.R.} and Prange-Lasonder, {Gerdienke B.} and Rietman, {Johan S.} and Buurke, {Jaap H.}",
year = "2017",
doi = "10.1007/978-3-319-46669-9_65",
language = "English",
isbn = "978-3-319-46668-2",
volume = "15",
series = "Biosystems & Biorobotics",
publisher = "Springer",
pages = "389--393",
editor = "Ja{\'i}me Ib{\'a}nez and Jos{\'e} Gonz{\'a}lez-Vargas and Azor{\'i}n, {Jos{\'e} Mar{\'i}a} and Metin Akay and Pons, {Jos{\'e} Luis}",
booktitle = "Converging Clinical and Engineering Research on Neurorehabilitation II",
address = "Germany",
}