Augmented reality for archaeological finds

Belén Jiménez Fernández-Palacios, Alessandro Rizzi, Francesco Nex

Research output: Chapter in Book/Report/Conference proceedingChapterAcademicpeer-review

3 Citations (Scopus)

Abstract

Augmented Reality (AR) has become a suitable solution for visualization purposes in several applications such as gaming, entertainment or simple visualization. In contrast, only very few applications considers the use of AR for professional and scientific purposes as their use must be adapted to different applications and specific goals. In this paper, the use of Augmented Reality is applied to archaeological objects visualization. An ad hoc cube device and a 3D Studio Max plug-in have been realized for automatically process 3D complex objects models and visualize them with AR open source software. The developed methodology is described in detail and tests on real archaeological objects are reported and commented.
Original languageEnglish
Title of host publicationProgress in Cultural Heritage Preservation
Subtitle of host publication4th International Conference, EuroMed 2012, Limassol, Cyprus, October 29 – November 3, 2012. Proceedings
EditorsMarinos Loannides , Dieter Fritsch, Johanna Leissner, Rob Davies, Fabio Remondino, Rossella Caffo
Place of PublicationBerlin, Germany
PublisherSpringer
Pages181-190
ISBN (Electronic)978-3-642-34234-9
ISBN (Print)978-3-642-34234-9
DOIs
Publication statusPublished - 2012
Externally publishedYes
Event4th International Conference on Progress in Cultural Heritage Preservation, EuroMed 2012 - Limassol, Cyprus
Duration: 29 Oct 20123 Nov 2012
Conference number: 4

Conference

Conference4th International Conference on Progress in Cultural Heritage Preservation, EuroMed 2012
Abbreviated titleEuroMed
CountryCyprus
CityLimassol
Period29/10/123/11/12

Fingerprint

Augmented reality
Visualization
Studios

Keywords

  • ADLIB-ART-4752
  • 3-D digital modeling
  • Augmented reality
  • Knowledge accumulation
  • Middle age
  • Semantic Web

Cite this

Fernández-Palacios, B. J., Rizzi, A., & Nex, F. (2012). Augmented reality for archaeological finds. In M. Loannides , D. Fritsch, J. Leissner, R. Davies, F. Remondino, & R. Caffo (Eds.), Progress in Cultural Heritage Preservation: 4th International Conference, EuroMed 2012, Limassol, Cyprus, October 29 – November 3, 2012. Proceedings (pp. 181-190). Berlin, Germany: Springer. https://doi.org/10.1007/978-3-642-34234-9_18
Fernández-Palacios, Belén Jiménez ; Rizzi, Alessandro ; Nex, Francesco. / Augmented reality for archaeological finds. Progress in Cultural Heritage Preservation: 4th International Conference, EuroMed 2012, Limassol, Cyprus, October 29 – November 3, 2012. Proceedings. editor / Marinos Loannides ; Dieter Fritsch ; Johanna Leissner ; Rob Davies ; Fabio Remondino ; Rossella Caffo. Berlin, Germany : Springer, 2012. pp. 181-190
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Fernández-Palacios, BJ, Rizzi, A & Nex, F 2012, Augmented reality for archaeological finds. in M Loannides , D Fritsch, J Leissner, R Davies, F Remondino & R Caffo (eds), Progress in Cultural Heritage Preservation: 4th International Conference, EuroMed 2012, Limassol, Cyprus, October 29 – November 3, 2012. Proceedings. Springer, Berlin, Germany, pp. 181-190, 4th International Conference on Progress in Cultural Heritage Preservation, EuroMed 2012, Limassol, Cyprus, 29/10/12. https://doi.org/10.1007/978-3-642-34234-9_18

Augmented reality for archaeological finds. / Fernández-Palacios, Belén Jiménez; Rizzi, Alessandro; Nex, Francesco.

Progress in Cultural Heritage Preservation: 4th International Conference, EuroMed 2012, Limassol, Cyprus, October 29 – November 3, 2012. Proceedings. ed. / Marinos Loannides ; Dieter Fritsch; Johanna Leissner; Rob Davies; Fabio Remondino; Rossella Caffo. Berlin, Germany : Springer, 2012. p. 181-190.

Research output: Chapter in Book/Report/Conference proceedingChapterAcademicpeer-review

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AU - Rizzi, Alessandro

AU - Nex, Francesco

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AB - Augmented Reality (AR) has become a suitable solution for visualization purposes in several applications such as gaming, entertainment or simple visualization. In contrast, only very few applications considers the use of AR for professional and scientific purposes as their use must be adapted to different applications and specific goals. In this paper, the use of Augmented Reality is applied to archaeological objects visualization. An ad hoc cube device and a 3D Studio Max plug-in have been realized for automatically process 3D complex objects models and visualize them with AR open source software. The developed methodology is described in detail and tests on real archaeological objects are reported and commented.

KW - ADLIB-ART-4752

KW - 3-D digital modeling

KW - Augmented reality

KW - Knowledge accumulation

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KW - Semantic Web

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Fernández-Palacios BJ, Rizzi A, Nex F. Augmented reality for archaeological finds. In Loannides M, Fritsch D, Leissner J, Davies R, Remondino F, Caffo R, editors, Progress in Cultural Heritage Preservation: 4th International Conference, EuroMed 2012, Limassol, Cyprus, October 29 – November 3, 2012. Proceedings. Berlin, Germany: Springer. 2012. p. 181-190 https://doi.org/10.1007/978-3-642-34234-9_18