Augmented reality for archaeological finds

Belén Jiménez Fernández-Palacios, Alessandro Rizzi, Francesco Nex

Research output: Chapter in Book/Report/Conference proceedingChapterAcademicpeer-review

4 Citations (Scopus)


Augmented Reality (AR) has become a suitable solution for visualization purposes in several applications such as gaming, entertainment or simple visualization. In contrast, only very few applications considers the use of AR for professional and scientific purposes as their use must be adapted to different applications and specific goals. In this paper, the use of Augmented Reality is applied to archaeological objects visualization. An ad hoc cube device and a 3D Studio Max plug-in have been realized for automatically process 3D complex objects models and visualize them with AR open source software. The developed methodology is described in detail and tests on real archaeological objects are reported and commented.
Original languageEnglish
Title of host publicationProgress in Cultural Heritage Preservation
Subtitle of host publication4th International Conference, EuroMed 2012, Limassol, Cyprus, October 29 – November 3, 2012. Proceedings
EditorsMarinos Loannides , Dieter Fritsch, Johanna Leissner, Rob Davies, Fabio Remondino, Rossella Caffo
Place of PublicationBerlin, Germany
ISBN (Electronic)978-3-642-34234-9
ISBN (Print)978-3-642-34234-9
Publication statusPublished - 2012
Externally publishedYes
Event4th International Conference on Progress in Cultural Heritage Preservation, EuroMed 2012 - Limassol, Cyprus
Duration: 29 Oct 20123 Nov 2012
Conference number: 4


Conference4th International Conference on Progress in Cultural Heritage Preservation, EuroMed 2012
Abbreviated titleEuroMed


  • ADLIB-ART-4752
  • 3-D digital modeling
  • Augmented reality
  • Knowledge accumulation
  • Middle age
  • Semantic Web


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