AUI story maker: Animation generation from natural language

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Abstract

Various research works have tried to connect Natural Language Processing NLP to computer graphics, as this connection would lay the ground for an automatic generation of computer animations. In this research we aim to provide a novel approach for connecting graphics to NLP by using OpenNLP and the Unity 3D game engine. We rely on two linguistic approaches—Vendler’s verb classification and Jackendoff’s Lexical Conceptual Structure LCS—and present how the technology enablers and the linguistic approaches chosen collaborate to provide the animation generation capability. We describe the overall architecture of AUI Story Maker, a system built to illustrate the feasibility of our approach, and discuss the future work required to make it a reliable tool in a modern classroom setting. We also present some writing samples gathered during field work with 1st graders at Al Akhawayn School in Ifrane (ASI), and provide sample outputs of AUI Story Maker.
Original languageEnglish
Title of host publicationArtificial Intelligence in Education
Subtitle of host publication19th International Conference, AIED 2018, London, UK, June 27–30, 2018, Proceedings, Part II
EditorsCarolyn Rosé, Roberto Martínez-Maldonado, H. Ulrich Hoppe, Rose Luckin, Manolis Mavrikis, Kaska Porayska-Pomsta, Bruce McLaren, Benedict du Boulay
Place of PublicationCham
PublisherSpringer
Pages424–428
ISBN (Electronic)978-3-319-93846-2
ISBN (Print)978-3-319-93845-5
DOIs
Publication statusPublished - 2018
Externally publishedYes
Event19th International Conference on Artificial Intelligence in Education, AIED 2018 - London, United Kingdom
Duration: 27 Jun 201830 Jun 2018
Conference number: 19

Publication series

NameLecture Notes in Computer Science
PublisherSpringer
Volume10948
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference19th International Conference on Artificial Intelligence in Education, AIED 2018
Abbreviated titleAIED 2018
Country/TerritoryUnited Kingdom
CityLondon
Period27/06/1830/06/18

Keywords

  • Natural Language Processing (NLP)
  • Computer graphics
  • Animation
  • Vendler verb classes
  • Unity 3D
  • OpenNLP
  • Lexical Conceptual Structure (LCS)
  • n/a OA procedure

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