Automatic detection of social signals in digital playgrounds

Alejandro Manuel Moreno Celleri

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

    Abstract

    Play is a vital activity in which children observe the world, learn new concepts and experiment with them. Even though the social aspect of play is very important, the computer science community has struggled to address it. Digital playgrounds have been built in which children can play in technologically enhanced installations, but the detailed study of the social component of play within these installations has been overlooked. The research proposed here aims to fill in the gap between the human sciences and computer sciences in this context. The emerging field of research called Social Signal Processing (SSP) tasks itself with a goal similar to ours; design systems that are able to detect, interpret and/or reproduce social signals. We plan on using concepts and practices from both the SSP and the Computer Vision fields to analyze the social behavior of children during play in digital playgrounds. We aim to design playgrounds that are able to automatically interpret social interactions and change their dynamics depending on the behavior being exhibited by the children within.
    Original languageUndefined
    Title of host publication2012 ASE/IEEE International Conference on Social Computing and 2012 ASE/IEEE International Conference on Privacy, Security, Risk and Trust
    Place of PublicationUSA
    PublisherIEEE Computer Society
    Pages981-982
    Number of pages2
    ISBN (Print)978-1-4673-5638-1
    DOIs
    Publication statusPublished - 3 Sep 2012
    EventASE/IEEE International Conference on Privacy, Security, Risk and Trust and 2012 ASE/IEEE International Conference on Social Computing, SocialCom/PASSAT 2012 - Amsterdam, Netherlands
    Duration: 3 Sep 20125 Sep 2012

    Publication series

    Name
    PublisherIEEE Computer Society

    Conference

    ConferenceASE/IEEE International Conference on Privacy, Security, Risk and Trust and 2012 ASE/IEEE International Conference on Social Computing, SocialCom/PASSAT 2012
    Abbreviated titleSocialCom/PASSAT
    CountryNetherlands
    CityAmsterdam
    Period3/09/125/09/12

    Keywords

    • EWI-23110
    • IR-84332
    • computer sciences
    • computer vision fields
    • children social behavior
    • technological enhanced installations
    • human sciences
    • digital playgrounds
    • play social component
    • design systems
    • social aspect
    • social interactions
    • social signal automatic detection
    • Social Signal Processing
    • SSP
    • METIS-296319
    • computer science community

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