Automatic face morphing for transferring facial animation

B.H.T. Bui Huu Trung, T.D. Bui, Mannes Poel, Dirk K.J. Heylen, Antinus Nijholt

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

    15 Citations (Scopus)
    59 Downloads (Pure)

    Abstract

    In this paper, we introduce a novel method of automatically finding the training set of RBF networks for morphing a prototype face to represent a new face. This is done by automatically specifying and adjusting corresponding feature points on a target face. The RBF networks are then used to transfer the muscles on the prototype face to the morphed face. The automatic adjusting of the feature points on the target face is done by Genetic Algorithms. The fitness function used in the GA expresses the difference between the surface of the morphed face and the target face. We also present an algorithm to calculate this function fast.
    Original languageUndefined
    Title of host publicationProceedings of the 6th IASTED International Conference on Computers, Graphics, and Imaging (CGIM 2003)
    EditorsH.M. Hamza
    Place of PublicationAnaheim/Calgary/Zurich
    PublisherACTA Press
    Pages19-24
    Number of pages6
    ISBN (Print)0-88986-376-8
    Publication statusPublished - 13 Aug 2003
    Event6th IASTED International Conference on Computers, Graphics, and Imaging, CGIM 2003 - Honolulu, United States
    Duration: 13 Aug 200315 Aug 2003
    Conference number: 6

    Conference

    Conference6th IASTED International Conference on Computers, Graphics, and Imaging, CGIM 2003
    Abbreviated titleCGIM
    CountryUnited States
    CityHonolulu
    Period13/08/0315/08/03

    Keywords

    • HMI-VRG: Virtual Reality and Graphics
    • METIS-215554
    • Geometric Modelling
    • Radial BasisFunctions
    • EWI-9972
    • Facial Animation
    • Genetic Algorithms
    • IR-60388

    Cite this

    Bui Huu Trung, B. H. T., Bui, T. D., Poel, M., Heylen, D. K. J., & Nijholt, A. (2003). Automatic face morphing for transferring facial animation. In H. M. Hamza (Ed.), Proceedings of the 6th IASTED International Conference on Computers, Graphics, and Imaging (CGIM 2003) (pp. 19-24). Anaheim/Calgary/Zurich: ACTA Press.