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Beyond simulations: serious games for training interpersonal skills in law enforcement

  • Johannes Maria Linssen
  • , Mariet Theune
  • , Merijn Bruijnes
  • , Thomas de Groot

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

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Abstract

Serious games can be used to improve people’s social awareness by letting them experience difficult social situations and learn from these experiences. However, we assert that, when moving beyond the strict realism that social simulations offer, techniques from role play may be used that offer more possibilities for feedback and reflection. We discuss the design of two such serious games for interpersonal skills training in the domain of law enforcement. These games feature intelligent virtual agents with which trainees have to interact across different scenarios to improve their social awareness. By interacting with the virtual agents, trainees experience how their behaviour influences the course of the intervention and its outcomes. We discuss how we intend to improve the learning experience in these serious games by including meta-techniques from role play. We close by describing the current and future implementations of our serious games.
Original languageEnglish
Title of host publicationProceedings of the 10th annual meeting of the European Social Simulation Association (ESSA 2014)
Place of PublicationBarcelona
PublisherUniversitat Autonoma de Barcelona
Pages127
Number of pages4
ISBN (Print)not assigned
Publication statusPublished - Sept 2014
Event10th Annual Social Simulation Conference 2014 - Universitat Autònoma de Barcelona, Barcelona, Spain
Duration: 1 Sept 20145 Sept 2014
Conference number: 10
https://www.bsc.es/essa/home-page

Publication series

NameEuropean Social Simulation Association
PublisherUniversitat Autònoma de Barcelona

Conference

Conference10th Annual Social Simulation Conference 2014
Abbreviated titleSSC 2014
Country/TerritorySpain
CityBarcelona
Period1/09/145/09/14
Internet address

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 4 - Quality Education
    SDG 4 Quality Education

Keywords

  • EWI-25120
  • Serious games
  • Social Simulation
  • IR-93152
  • Role playing games
  • METIS-309591
  • Meta-techniques

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