Brain-Computer Interface Games: Towards a Framework.

Hayrettin Gürkök, Antinus Nijholt, Mannes Poel

  • 11 Citations

Abstract

The brain-computer interface (BCI) community started to consider games as potential applications while the games community started to consider BCI as a game controller. However, there is a discrepancy between the BCI games developed by the two communities. In this paper, we propose a preliminary BCI games framework that we constructed with respect to the research conducted in both the BCI and the games communities. Developers can situate their BCI games within this framework and benefit from the guidelines we provide and also extend the framework further.
Original languageUndefined
Title of host publicationProceedings 11th International Conference on Entertainment Computing (ICEC 2012)
EditorsMarc Herrlich, Rainer Malaka, Maic Masuch
Place of PublicationHeidelberg Berlin
PublisherSpringer Verlag
Pages373-380
Number of pages8
ISBN (Print)978-3-642-33541-9
DOIs
StatePublished - 26 Sep 2012

Publication series

NameLecture Notes in Computer Science
PublisherSpringer Verlag
Volume7522
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Fingerprint

Brain computer interface
Controllers

Keywords

  • IR-81278
  • METIS-287987
  • Games
  • Flow
  • Brain-Computer Interface
  • Challenge
  • HMI-HF: Human Factors
  • EWI-22190
  • concentration
  • Presence
  • Sociality
  • HMI-MI: MULTIMODAL INTERACTIONS
  • Fantasy

Cite this

Gürkök, H., Nijholt, A., & Poel, M. (2012). Brain-Computer Interface Games: Towards a Framework. In M. Herrlich, R. Malaka, & M. Masuch (Eds.), Proceedings 11th International Conference on Entertainment Computing (ICEC 2012) (pp. 373-380). (Lecture Notes in Computer Science; Vol. 7522). Heidelberg Berlin: Springer Verlag. DOI: 10.1007/978-3-642-33542-6_33

Gürkök, Hayrettin; Nijholt, Antinus; Poel, Mannes / Brain-Computer Interface Games: Towards a Framework.

Proceedings 11th International Conference on Entertainment Computing (ICEC 2012). ed. / Marc Herrlich; Rainer Malaka; Maic Masuch. Heidelberg Berlin : Springer Verlag, 2012. p. 373-380 (Lecture Notes in Computer Science; Vol. 7522).

Research output: Scientific - peer-reviewConference contribution

@inbook{f684a1a33a29428aa68b48317048c787,
title = "Brain-Computer Interface Games: Towards a Framework.",
abstract = "The brain-computer interface (BCI) community started to consider games as potential applications while the games community started to consider BCI as a game controller. However, there is a discrepancy between the BCI games developed by the two communities. In this paper, we propose a preliminary BCI games framework that we constructed with respect to the research conducted in both the BCI and the games communities. Developers can situate their BCI games within this framework and benefit from the guidelines we provide and also extend the framework further.",
keywords = "IR-81278, METIS-287987, Games, Flow, Brain-Computer Interface, Challenge, HMI-HF: Human Factors, EWI-22190, concentration, Presence, Sociality, HMI-MI: MULTIMODAL INTERACTIONS, Fantasy",
author = "Hayrettin Gürkök and Antinus Nijholt and Mannes Poel",
note = "10.1007/978-3-642-33542-6_33",
year = "2012",
month = "9",
doi = "10.1007/978-3-642-33542-6_33",
isbn = "978-3-642-33541-9",
series = "Lecture Notes in Computer Science",
publisher = "Springer Verlag",
pages = "373--380",
editor = "Marc Herrlich and Rainer Malaka and Maic Masuch",
booktitle = "Proceedings 11th International Conference on Entertainment Computing (ICEC 2012)",

}

Gürkök, H, Nijholt, A & Poel, M 2012, Brain-Computer Interface Games: Towards a Framework. in M Herrlich, R Malaka & M Masuch (eds), Proceedings 11th International Conference on Entertainment Computing (ICEC 2012). Lecture Notes in Computer Science, vol. 7522, Springer Verlag, Heidelberg Berlin, pp. 373-380. DOI: 10.1007/978-3-642-33542-6_33

Brain-Computer Interface Games: Towards a Framework. / Gürkök, Hayrettin; Nijholt, Antinus; Poel, Mannes.

Proceedings 11th International Conference on Entertainment Computing (ICEC 2012). ed. / Marc Herrlich; Rainer Malaka; Maic Masuch. Heidelberg Berlin : Springer Verlag, 2012. p. 373-380 (Lecture Notes in Computer Science; Vol. 7522).

Research output: Scientific - peer-reviewConference contribution

TY - CHAP

T1 - Brain-Computer Interface Games: Towards a Framework.

AU - Gürkök,Hayrettin

AU - Nijholt,Antinus

AU - Poel,Mannes

N1 - 10.1007/978-3-642-33542-6_33

PY - 2012/9/26

Y1 - 2012/9/26

N2 - The brain-computer interface (BCI) community started to consider games as potential applications while the games community started to consider BCI as a game controller. However, there is a discrepancy between the BCI games developed by the two communities. In this paper, we propose a preliminary BCI games framework that we constructed with respect to the research conducted in both the BCI and the games communities. Developers can situate their BCI games within this framework and benefit from the guidelines we provide and also extend the framework further.

AB - The brain-computer interface (BCI) community started to consider games as potential applications while the games community started to consider BCI as a game controller. However, there is a discrepancy between the BCI games developed by the two communities. In this paper, we propose a preliminary BCI games framework that we constructed with respect to the research conducted in both the BCI and the games communities. Developers can situate their BCI games within this framework and benefit from the guidelines we provide and also extend the framework further.

KW - IR-81278

KW - METIS-287987

KW - Games

KW - Flow

KW - Brain-Computer Interface

KW - Challenge

KW - HMI-HF: Human Factors

KW - EWI-22190

KW - concentration

KW - Presence

KW - Sociality

KW - HMI-MI: MULTIMODAL INTERACTIONS

KW - Fantasy

U2 - 10.1007/978-3-642-33542-6_33

DO - 10.1007/978-3-642-33542-6_33

M3 - Conference contribution

SN - 978-3-642-33541-9

T3 - Lecture Notes in Computer Science

SP - 373

EP - 380

BT - Proceedings 11th International Conference on Entertainment Computing (ICEC 2012)

PB - Springer Verlag

ER -

Gürkök H, Nijholt A, Poel M. Brain-Computer Interface Games: Towards a Framework. In Herrlich M, Malaka R, Masuch M, editors, Proceedings 11th International Conference on Entertainment Computing (ICEC 2012). Heidelberg Berlin: Springer Verlag. 2012. p. 373-380. (Lecture Notes in Computer Science). Available from, DOI: 10.1007/978-3-642-33542-6_33