Brain-Computer Interfaces for HCI and Games

Antinus Nijholt, Desney Tan, Brandan Allison, Jose del R. Millán, Bernhard Graimann, Melody Moore Jackson

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

    32 Citations (Scopus)


    We study the research themes and the state-of-the-art of brain-computer interaction. Brain-computer interface research has seen much progress in the medical domain, for example for prosthesis control or as biofeedback therapy for the treatment of neurological disorders. Here, however, we look at brain-computer interaction especially as it applies to research in Human-Computer Interaction (HCI). Through this workshop and continuing discussions, we aim to define research approaches and applications that apply to disabled and able-bodied users across a variety of real-world usage scenarios. Entertainment and game design is one of the application areas that will be considered.
    Original languageEnglish
    Title of host publicationCHI '08
    Subtitle of host publicationExtended Abstracts on Human Factors in Computing Systems
    EditorsMary Czerwinski
    Place of PublicationNew York, NY
    PublisherACM Publishing
    Number of pages4
    ISBN (Print)978-1-60558-012-8
    Publication statusPublished - 1 Apr 2008
    EventInternational Conference for Human-Computer Interaction, CHI 2008: Art.Science.Balance - Florence, Italy
    Duration: 5 Apr 200810 Apr 2008


    ConferenceInternational Conference for Human-Computer Interaction, CHI 2008
    Abbreviated titleCHI
    Internet address


    • EWI-10765
    • METIS-250836
    • IR-61844

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