BrainBrush, a multimodal application for creative expressivity

B.L.A. van de Laar, Ivo Brugman, Femke Nijboer, Mannes Poel, Antinus Nijholt

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

  • 6 Citations

Abstract

We combined the new developments of multimodal Brain-Computer Interfaces (BCI) and wireless EEG headsets with art by creating BrainBrush. Users can paint on a virtual canvas by moving their heads, blinking their eyes and performing selections using a P300 BCI. A qualitative evaluation (n=13) was done. A questionnaire was administered and structured interviews were conducted to assess the usability and user experience of the system. Most participants were able to achieve good control over the modalities and able to express themselves creatively. The user experience of the modalities varied. The use of head movement was considered most positive with the use of eye blinks coming in second. Users were less positive about the use of the BCI because of the low reliability and higher relative cost of an error. Even though the reliability of the BCI was low, the BCI was considered to have an added value: the use of BCI was considered to be fun and interesting.
LanguageUndefined
Title of host publicationSixth International Conference on Advances in Computer-Human Interactions (ACHI 2013)
EditorsLeslie Miller
Place of PublicationRedhook, NY, USA
PublisherIARIA XPS Press
Pages62-67
Number of pages6
ISBN (Print)978-1-61208-250-9
Publication statusPublished - 24 Feb 2013

Publication series

Name
PublisherIARIA XPS Press

Keywords

  • HMI-HF: Human Factors
  • HMI-CI: Computational Intelligence
  • EWI-23231
  • HMI-MI: MULTIMODAL INTERACTIONS
  • IR-85421
  • Multi-modal interaction
  • Creative Expression
  • Brain-Computer Interface
  • METIS-296383
  • P300

Cite this

van de Laar, B. L. A., Brugman, I., Nijboer, F., Poel, M., & Nijholt, A. (2013). BrainBrush, a multimodal application for creative expressivity. In L. Miller (Ed.), Sixth International Conference on Advances in Computer-Human Interactions (ACHI 2013) (pp. 62-67). Redhook, NY, USA: IARIA XPS Press.
van de Laar, B.L.A. ; Brugman, Ivo ; Nijboer, Femke ; Poel, Mannes ; Nijholt, Antinus. / BrainBrush, a multimodal application for creative expressivity. Sixth International Conference on Advances in Computer-Human Interactions (ACHI 2013). editor / Leslie Miller. Redhook, NY, USA : IARIA XPS Press, 2013. pp. 62-67
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title = "BrainBrush, a multimodal application for creative expressivity",
abstract = "We combined the new developments of multimodal Brain-Computer Interfaces (BCI) and wireless EEG headsets with art by creating BrainBrush. Users can paint on a virtual canvas by moving their heads, blinking their eyes and performing selections using a P300 BCI. A qualitative evaluation (n=13) was done. A questionnaire was administered and structured interviews were conducted to assess the usability and user experience of the system. Most participants were able to achieve good control over the modalities and able to express themselves creatively. The user experience of the modalities varied. The use of head movement was considered most positive with the use of eye blinks coming in second. Users were less positive about the use of the BCI because of the low reliability and higher relative cost of an error. Even though the reliability of the BCI was low, the BCI was considered to have an added value: the use of BCI was considered to be fun and interesting.",
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van de Laar, BLA, Brugman, I, Nijboer, F, Poel, M & Nijholt, A 2013, BrainBrush, a multimodal application for creative expressivity. in L Miller (ed.), Sixth International Conference on Advances in Computer-Human Interactions (ACHI 2013). IARIA XPS Press, Redhook, NY, USA, pp. 62-67.

BrainBrush, a multimodal application for creative expressivity. / van de Laar, B.L.A.; Brugman, Ivo; Nijboer, Femke; Poel, Mannes; Nijholt, Antinus.

Sixth International Conference on Advances in Computer-Human Interactions (ACHI 2013). ed. / Leslie Miller. Redhook, NY, USA : IARIA XPS Press, 2013. p. 62-67.

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

TY - GEN

T1 - BrainBrush, a multimodal application for creative expressivity

AU - van de Laar, B.L.A.

AU - Brugman, Ivo

AU - Nijboer, Femke

AU - Poel, Mannes

AU - Nijholt, Antinus

PY - 2013/2/24

Y1 - 2013/2/24

N2 - We combined the new developments of multimodal Brain-Computer Interfaces (BCI) and wireless EEG headsets with art by creating BrainBrush. Users can paint on a virtual canvas by moving their heads, blinking their eyes and performing selections using a P300 BCI. A qualitative evaluation (n=13) was done. A questionnaire was administered and structured interviews were conducted to assess the usability and user experience of the system. Most participants were able to achieve good control over the modalities and able to express themselves creatively. The user experience of the modalities varied. The use of head movement was considered most positive with the use of eye blinks coming in second. Users were less positive about the use of the BCI because of the low reliability and higher relative cost of an error. Even though the reliability of the BCI was low, the BCI was considered to have an added value: the use of BCI was considered to be fun and interesting.

AB - We combined the new developments of multimodal Brain-Computer Interfaces (BCI) and wireless EEG headsets with art by creating BrainBrush. Users can paint on a virtual canvas by moving their heads, blinking their eyes and performing selections using a P300 BCI. A qualitative evaluation (n=13) was done. A questionnaire was administered and structured interviews were conducted to assess the usability and user experience of the system. Most participants were able to achieve good control over the modalities and able to express themselves creatively. The user experience of the modalities varied. The use of head movement was considered most positive with the use of eye blinks coming in second. Users were less positive about the use of the BCI because of the low reliability and higher relative cost of an error. Even though the reliability of the BCI was low, the BCI was considered to have an added value: the use of BCI was considered to be fun and interesting.

KW - HMI-HF: Human Factors

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van de Laar BLA, Brugman I, Nijboer F, Poel M, Nijholt A. BrainBrush, a multimodal application for creative expressivity. In Miller L, editor, Sixth International Conference on Advances in Computer-Human Interactions (ACHI 2013). Redhook, NY, USA: IARIA XPS Press. 2013. p. 62-67