Brightness perception in low resolution images of 3d textures

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    Abstract

    A first step towards the analysis of the appearance of 3 dimensional textures is presented in this paper. It is assumed that the scale of the texture is small relative to the resolution of the camera. Therefore, the texture itself is not distinguishable.However, the perceived brightness of the texture will depend on the angle of the incident light and the viewing angle. The relation between these angles and the observed brightness for different types of textures is investigated in this paper.
    Original languageEnglish
    Title of host publicationProceedings of the second annual conference of the Advanced School for Computing and Imaging, ASCI'96
    Place of PublicationLommel, Belgium
    PublisherASCI
    Pages301-306
    Number of pages6
    ISBN (Print)90-803086-1-7
    Publication statusPublished - 1996

    Publication series

    Name
    PublisherASCI

    Keywords

    • IR-65162
    • SCS-Safety
    • METIS-113444
    • EWI-14273

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  • Cite this

    Spreeuwers, L. J., van der Heijden, F., & Siteur, J. (1996). Brightness perception in low resolution images of 3d textures. In Proceedings of the second annual conference of the Advanced School for Computing and Imaging, ASCI'96 (pp. 301-306). Lommel, Belgium: ASCI.