Abstract
We sketch out an alternative design space between traditional ‘digital technologies’ and ‘physical product design’. We call this design space Co-Embodied Technology (CET) and position it against more representational approaches. Using skill, scaffolding, traces and social coordination, we discuss two TEI design examples we find promising for developing CET.
Original language | English |
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Number of pages | 6 |
Publication status | Published - 2014 |
Externally published | Yes |
Event | 8th International Conference on Tangible, Embedded and Embodied Interaction, TEI 2014 - Munich, Germany Duration: 16 Feb 2014 → 19 Feb 2014 Conference number: 8 |
Conference
Conference | 8th International Conference on Tangible, Embedded and Embodied Interaction, TEI 2014 |
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Abbreviated title | TEI |
Country/Territory | Germany |
City | Munich |
Period | 16/02/14 → 19/02/14 |