Co-located Augmented Play-spaces: Past, Present, and Perspectives

Robby van Delden (Corresponding Author), Steven Gerritsen, Dirk K.J. Heylen, Dennis Reidsma

    Research output: Contribution to journalArticleAcademicpeer-review

    3 Citations (Scopus)
    126 Downloads (Pure)

    Abstract

    In recent years, many different studies regarding Co-located Augmented Play-spaces (CAPs) have been published in a wide variety of conferences and journals. We present an overview. The work presented in these papers includes end user's perspectives as well as researcher's perspective. We place these within four aspects in this review: 1) Argumentation, the underlying reasons or the higher end goals to investigate interactive play from a user's perspective, 2) Systems, the kind of systems that are created, this includes their intended use which fits the end user's perspective, 3) Evaluation, the way in which the researchers evaluate the system, 4) Contribution, the goal of the studies from the researcher's perspective; what does the study contribute to the research community. CAPs are often multimodal in nature; this survey pays attention to the multimodal characteristics in relation to all four aspects. This overview contributes a clearer view on the current literature, points out where new opportunities lie, and hands us the tools for what we think is important: bringing the end-user and research perspective together in intervention based evaluations. In short, this paper discusses CAPs: their past, the present, and the perspectives.
    Original languageEnglish
    Pages (from-to)225-255
    Number of pages38
    JournalJournal on multimodal user interfaces
    Volume12
    Issue number3
    Early online date14 Aug 2018
    DOIs
    Publication statusPublished - Sep 2018

    Keywords

    • UT-Hybrid-D
    • Survey
    • Interactive playgrounds
    • Play
    • Exertion games
    • Embodied interaction
    • Experimental research
    • Review

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