Abstract
The lexicographic kernel of a game lexicographically maximizes the surplusses $s_{ij}$ (rather than the excesses as would the nucleolus). We show that an element in the lexicographic kernel can be computed efficiently, provided we can efficiently compute the surplusses $s_{ij}(x)$ corresponding to a given allocation $x$. This approach improves previously obtained results and allows us to determine a kernel element without appealing to Maschler transfers in the execution of the algorithm.
| Original language | English |
|---|---|
| Place of Publication | Enschede |
| Publisher | University of Twente |
| Number of pages | 6 |
| Publication status | Published - 2002 |
Publication series
| Name | Memorandum / Faculty of Mathematical Sciences |
|---|---|
| Publisher | Department of Applied Mathematics, University of Twente |
| No. | 1663 |
| ISSN (Print) | 0169-2690 |
Keywords
- MSC-90C27
- MSC-90D12
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Computing an element in the lexicographic kernel of a game
Faigle, U., Kern, W. & Kuipers, J., Jul 2006, In: Mathematical methods of operations research. 63, p. 427-433 7 p.Research output: Contribution to journal › Article › Academic › peer-review
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