Abstract
Humans use humour to ease communication problems in human-human interaction and
in a similar way humour can be used to solve communication problems that arise
with human-computer interaction. We discuss the role of embodied conversational
agents in human-computer interaction and we have observations on the generation
of humorous acts and on the appropriateness of displaying them by embodied
conversational agents in order to smoothen, when necessary, their interactions
with a human partner. The humorous acts we consider are generated spontaneously.
They are the product of an appraisal of the conversational situation and the
possibility to generate a humorous act from the elements that make up this
conversational situation, in particular the interaction history of the
conversational partners.
Original language | English |
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Title of host publication | Proceedings AISB 2005: Social Intelligence and Interaction in Animals, Robots and Agents. Symposium on Conversational Informatics for Supporting Social Intelligence and Interaction - Situational and Environmental Information Enforcing Involvement in Conve |
Editors | K. Dautenhahn |
Place of Publication | Hatfield, England |
Publisher | The Society for the Study of AI and the Simulation of Behav. |
Pages | 1-8 |
Number of pages | 8 |
ISBN (Print) | 1-902956-45-X |
Publication status | Published - 2005 |
Keywords
- HMI-HF: Human Factors
- EC Grant Agreement nr.: FP6/507422
- EC Grant Agreement nr.: FP6/506811
- EC Grant Agreement nr.: FP5/30039