Creating a Realistic Context for Team Projects in HCI

Herman Koppelman, Betsy van Dijk

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

7 Citations (Scopus)
9 Downloads (Pure)

Abstract

Team projects are nowadays common practice in HCI education. This paper focuses on the role of clients and users in team projects in introductory HCI courses. In order to provide projects with a realistic context we invite people from industry to serve as clients for the student teams. Some of them have a professional interest in participating in our course and define a project themselves. Another way we make projects realistic is to have teams evaluate their designs with real users. We describe how we incorporate the role of clients and users in our courses and describe our experiences. One of the results of our evaluations is that most students find it very interesting and stimulating to work with a client on a ‘real’ project from industry.
Original languageEnglish
Title of host publicationITICSE '06
Subtitle of host publicationProceedings of the 11th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education
Place of PublicationNew York
PublisherACM Press
Pages58-62
Number of pages5
ISBN (Print)1-59593-055-8
DOIs
Publication statusPublished - 26 Jun 2006
Event11th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, ITiCSE 2006 - Bologna, Italy
Duration: 26 Jun 200628 Jun 2006
Conference number: 11

Publication series

NameACM SIGCSE Bulletin
PublisherACM Press
Number3
Volume38
ISSN (Print)0097-8418

Conference

Conference11th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, ITiCSE 2006
Abbreviated titleITiCSE
CountryItaly
CityBologna
Period26/06/0628/06/06

Fingerprint

Human computer interaction
Students
Industry
Education

Keywords

  • EWI-8984
  • HMI-IE: Information Engineering
  • METIS-237890
  • IR-66848
  • HMI-HF: Human Factors

Cite this

Koppelman, H., & van Dijk, B. (2006). Creating a Realistic Context for Team Projects in HCI. In ITICSE '06: Proceedings of the 11th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education (pp. 58-62). (ACM SIGCSE Bulletin; Vol. 38, No. 3). New York: ACM Press. https://doi.org/10.1145/1140124.1140142
Koppelman, Herman ; van Dijk, Betsy. / Creating a Realistic Context for Team Projects in HCI. ITICSE '06: Proceedings of the 11th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education. New York : ACM Press, 2006. pp. 58-62 (ACM SIGCSE Bulletin; 3).
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Koppelman, H & van Dijk, B 2006, Creating a Realistic Context for Team Projects in HCI. in ITICSE '06: Proceedings of the 11th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education. ACM SIGCSE Bulletin, no. 3, vol. 38, ACM Press, New York, pp. 58-62, 11th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, ITiCSE 2006, Bologna, Italy, 26/06/06. https://doi.org/10.1145/1140124.1140142

Creating a Realistic Context for Team Projects in HCI. / Koppelman, Herman; van Dijk, Betsy.

ITICSE '06: Proceedings of the 11th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education. New York : ACM Press, 2006. p. 58-62 (ACM SIGCSE Bulletin; Vol. 38, No. 3).

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

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Koppelman H, van Dijk B. Creating a Realistic Context for Team Projects in HCI. In ITICSE '06: Proceedings of the 11th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education. New York: ACM Press. 2006. p. 58-62. (ACM SIGCSE Bulletin; 3). https://doi.org/10.1145/1140124.1140142