Abstract
Edge computing promises to bring computation close to the end-users to support emergent applications such as virtual reality. However, the computational capacity at the edge of the network is currently limited. To become a pervasive paradigm, edge computing needs highly dispersed decentralized deployments, that, contrary to cloud, cannot benefit from economies of scale. In this situation, crowdsourcing appears attractive - there are plenty of computing devices at the disposal of the general public, and these devices are located exactly where computing power is needed the most - at the edge of the network. Crowdsourcing has been a success maker for scientific computing projects, e.g., SETI@home, or distributed ledger systems empowering decentralized finance. However, as of now, there is no crowdsourced system that addresses the needs of edge computing. In this position paper, we aim to identify the causes of this shortcoming, analyze the potential ways to overcome it, and outline future directions.
| Original language | English |
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| Title of host publication | IWCI'21: Proceedings of the Interdisciplinary Workshop on (de) Centralization in the Internet |
| Publisher | ACM Publishing |
| Pages | 34-36 |
| Number of pages | 3 |
| ISBN (Electronic) | 978-1-4503-9138-2 |
| DOIs | |
| Publication status | Published - 7 Dec 2021 |
| Event | 17th International Conference on emerging Networking EXperiments and Technologies, CoNEXT 2021 - Virtual, Munich, Germany Duration: 7 Dec 2021 → 10 Dec 2021 Conference number: 17 https://conext-21-iwci.named-data.net/ |
Conference
| Conference | 17th International Conference on emerging Networking EXperiments and Technologies, CoNEXT 2021 |
|---|---|
| Abbreviated title | CoNEXT |
| Country/Territory | Germany |
| City | Munich |
| Period | 7/12/21 → 10/12/21 |
| Internet address |
Keywords
- 2022 OA procedure