Computer Science
Motivation
100%
Software Training
100%
Design
100%
Video Tutorial
100%
Control
100%
User
50%
Secondary School
50%
Control Condition
50%
Procedural Knowledge
50%
Procedures
50%
Roles
50%
Viewing Condition
50%
Learning Process
50%
Social Sciences
Demonstration
100%
Design
100%
Training
100%
Control
60%
Learning
40%
Effectiveness
40%
Motivation
40%
Retention
20%
Measure
20%
Serials
20%
Experiments
20%
Discussion
20%
Learning Processes
20%
Consumers
20%
Observational Learning
20%
Economic and Social Development
20%
Knowledge
20%
Germany
20%
Students
20%
Secondary Schools
20%
Procedure
20%
Support
20%
Feature
20%
Psychology
Motivation
100%
Retention
50%
Observational Learning
50%