Design of Tangible Games for Children Undergoing Occupational and Physical Therapy

Robertus Wilhelmus van Delden, Elisabeth M.A.G. van Dijk, Pauline Aarts

  • 5 Citations

Abstract

Games can offer an entertaining alternative to repetitive tasks. In this paper, we propose the use of tangible interactive games for the repetitive training of upper limbs in the therapy of children with Cerebral Palsy (CP). We obtained promising results. The total of four created games succeeded in triggering all the to-be-trained movements properly and in a motivating and entertaining way. A physical quiz game was especially successful as children kept on playing the game making the proper movements without additional encouragement or instructions of the therapists or researchers. These results indicate that in this kind of occupational or physical therapy, there is additional value in using tangible interactive games. Furthermore, the research shows the importance of including the therapists in the design of games and we report on several ways to achieve that.
Original languageUndefined
Title of host publicationProceedings of the 11th International Conference on Entertainment Computing, ICEC 2012
EditorsMarc Herrlich, Rainer Malaka, Maic Masuch
Place of PublicationBerlin
PublisherSpringer Verlag
Pages221-234
Number of pages14
ISBN (Print)978-3-642-33541-9
DOIs
StatePublished - 26 Sep 2012
Event11th International Conference on Entertainment Computing, ICEC 2012 - Bremen, Germany

Publication series

NameLecture Notes in Computer Science
PublisherSpringer Verlag
Volume7522
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference11th International Conference on Entertainment Computing, ICEC 2012
Abbreviated titleICEC
CountryGermany
CityBremen
Period26/09/1229/09/12

Fingerprint

Occupational therapy
Physical therapy

Keywords

  • IR-81935
  • METIS-289711
  • Cerebral Paresis
  • Design methods
  • intrinsic motivation
  • EWI-22301
  • games for therapy
  • Participatory Design
  • HMI-MI: MULTIMODAL INTERACTIONS
  • HMI-HF: Human Factors
  • Tangibles

Cite this

van Delden, R. W., van Dijk, E. M. A. G., & Aarts, P. (2012). Design of Tangible Games for Children Undergoing Occupational and Physical Therapy. In M. Herrlich, R. Malaka, & M. Masuch (Eds.), Proceedings of the 11th International Conference on Entertainment Computing, ICEC 2012 (pp. 221-234). (Lecture Notes in Computer Science; Vol. 7522). Berlin: Springer Verlag. DOI: 10.1007/978-3-642-33542-6_19

van Delden, Robertus Wilhelmus; van Dijk, Elisabeth M.A.G.; Aarts, Pauline / Design of Tangible Games for Children Undergoing Occupational and Physical Therapy.

Proceedings of the 11th International Conference on Entertainment Computing, ICEC 2012. ed. / Marc Herrlich; Rainer Malaka; Maic Masuch. Berlin : Springer Verlag, 2012. p. 221-234 (Lecture Notes in Computer Science; Vol. 7522).

Research output: Scientific - peer-reviewConference contribution

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van Delden, RW, van Dijk, EMAG & Aarts, P 2012, Design of Tangible Games for Children Undergoing Occupational and Physical Therapy. in M Herrlich, R Malaka & M Masuch (eds), Proceedings of the 11th International Conference on Entertainment Computing, ICEC 2012. Lecture Notes in Computer Science, vol. 7522, Springer Verlag, Berlin, pp. 221-234, 11th International Conference on Entertainment Computing, ICEC 2012, Bremen, Germany, 26-29 September. DOI: 10.1007/978-3-642-33542-6_19

Design of Tangible Games for Children Undergoing Occupational and Physical Therapy. / van Delden, Robertus Wilhelmus; van Dijk, Elisabeth M.A.G.; Aarts, Pauline.

Proceedings of the 11th International Conference on Entertainment Computing, ICEC 2012. ed. / Marc Herrlich; Rainer Malaka; Maic Masuch. Berlin : Springer Verlag, 2012. p. 221-234 (Lecture Notes in Computer Science; Vol. 7522).

Research output: Scientific - peer-reviewConference contribution

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van Delden RW, van Dijk EMAG, Aarts P. Design of Tangible Games for Children Undergoing Occupational and Physical Therapy. In Herrlich M, Malaka R, Masuch M, editors, Proceedings of the 11th International Conference on Entertainment Computing, ICEC 2012. Berlin: Springer Verlag. 2012. p. 221-234. (Lecture Notes in Computer Science). Available from, DOI: 10.1007/978-3-642-33542-6_19