Design Resources in Movement-based Design Methods: A Practice-based Characterization

José Manuel Vega-Cebrián, Elena Márquez Segura, Laia Turmo Vidal, Omar Valdiviezo-Hernández, Annika Waern, Robby van Delden, Joris Weijdom, Lars Elbæk, Rasmus Vestergaard Andersen, Søren Stigkær Lekbo, Ana Tajadura-Jiménez

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

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Movement-based design methods are increasingly adopted to help design rich embodied experiences. While there are well-known methods in the field, there is no systematic overview to help designers choose among them, adapt them, or create their own. We collected 41 methods used by movement design researchers and employed a practice-based, bottom-up approach to analyze and characterize their properties. We found 17 categories and arranged them into five main groups: Design Resources, Activities, Delivery, Framing, and Context. In this paper, we describe these groups in general and then focus on Design Resources containing the categories of Movement, Space, and Objects. We ground the characterization with examples from empirical material provided by the design researchers and references to previous work. Additionally, we share recommendations and action points to bring these into practice. This work can help novice and seasoned design researchers who want to employ movement-based design methods in their practice.
Original languageEnglish
Title of host publicationDIS '23: Proceedings of the 2023 ACM Designing Interactive Systems Conference
Place of PublicationNew York, NY, USA
PublisherAssociation for Computing Machinery
ISBN (Electronic)9781450398930
Publication statusPublished - 10 Jul 2023
EventACM Designing Interactive Systems Conference, DIS 2023 - Carnegie Mellon University, Pittsburgh, United States
Duration: 10 Jul 202314 Jul 2023


ConferenceACM Designing Interactive Systems Conference, DIS 2023
Abbreviated titleDIS 2023
Country/TerritoryUnited States


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