Developing Educational and Entertaining Virtual Humans using Elckerlyc

Dennis Reidsma, H. van Welbergen, Ronald C. Paul, B.L.A. van de Laar, Antinus Nijholt

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

Abstract

Virtual humans (VHs) are used in many educational and entertainment settings: training and serious gaming, interactive information kiosks, tour guides, tutoring, interactive virtual dancers, and much more. Building a complete VH from scratch is a daunting task, and it makes sense to rely on existing platforms. However, when one builds a novel interactive VH application, one needs to be able to adapt and extend the means to control the VH offered by the platform, without reprogramming parts of the platform. This paper describes Elckerlyc, a novel platform for controlling a VH. The focus is on how to easily extend and adapt the system to the needs of a particular application, without programming.
Original languageUndefined
Title of host publication9th International Conference on Entertainment Computing (ICEC 2010)
EditorsHyun Seung Yang, Rainer Malaka, Junichi Hoshino, Jung Hyun Han
Place of PublicationLondon
PublisherSpringer
Pages514-517
Number of pages4
ISBN (Print)978-3-642-15398-3
DOIs
Publication statusPublished - 28 Aug 2010
Event9th International Conference on Entertainment Computing, ICEC 2010 - Seoul, Korea, Republic of
Duration: 8 Sep 201011 Sep 2010
Conference number: 9

Publication series

NameLecture Notes in Computer Science
PublisherSpringer Verlag
Volume6243
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference9th International Conference on Entertainment Computing, ICEC 2010
Abbreviated titleICEC
CountryKorea, Republic of
CitySeoul
Period8/09/1011/09/10

Keywords

  • IR-72719
  • METIS-270999
  • Animation
  • HMI-MI: MULTIMODAL INTERACTIONS
  • SAIBA
  • EWI-18336
  • behavioral mark-up language (BML)
  • Virtual Humans

Cite this

Reidsma, D., van Welbergen, H., Paul, R. C., van de Laar, B. L. A., & Nijholt, A. (2010). Developing Educational and Entertaining Virtual Humans using Elckerlyc. In H. S. Yang, R. Malaka, J. Hoshino, & J. H. Han (Eds.), 9th International Conference on Entertainment Computing (ICEC 2010) (pp. 514-517). (Lecture Notes in Computer Science; Vol. 6243). London: Springer. https://doi.org/10.1007/978-3-642-15399-0_77
Reidsma, Dennis ; van Welbergen, H. ; Paul, Ronald C. ; van de Laar, B.L.A. ; Nijholt, Antinus. / Developing Educational and Entertaining Virtual Humans using Elckerlyc. 9th International Conference on Entertainment Computing (ICEC 2010). editor / Hyun Seung Yang ; Rainer Malaka ; Junichi Hoshino ; Jung Hyun Han. London : Springer, 2010. pp. 514-517 (Lecture Notes in Computer Science).
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title = "Developing Educational and Entertaining Virtual Humans using Elckerlyc",
abstract = "Virtual humans (VHs) are used in many educational and entertainment settings: training and serious gaming, interactive information kiosks, tour guides, tutoring, interactive virtual dancers, and much more. Building a complete VH from scratch is a daunting task, and it makes sense to rely on existing platforms. However, when one builds a novel interactive VH application, one needs to be able to adapt and extend the means to control the VH offered by the platform, without reprogramming parts of the platform. This paper describes Elckerlyc, a novel platform for controlling a VH. The focus is on how to easily extend and adapt the system to the needs of a particular application, without programming.",
keywords = "IR-72719, METIS-270999, Animation, HMI-MI: MULTIMODAL INTERACTIONS, SAIBA, EWI-18336, behavioral mark-up language (BML), Virtual Humans",
author = "Dennis Reidsma and {van Welbergen}, H. and Paul, {Ronald C.} and {van de Laar}, B.L.A. and Antinus Nijholt",
note = "10.1007/978-3-642-15399-0_77",
year = "2010",
month = "8",
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language = "Undefined",
isbn = "978-3-642-15398-3",
series = "Lecture Notes in Computer Science",
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Reidsma, D, van Welbergen, H, Paul, RC, van de Laar, BLA & Nijholt, A 2010, Developing Educational and Entertaining Virtual Humans using Elckerlyc. in HS Yang, R Malaka, J Hoshino & JH Han (eds), 9th International Conference on Entertainment Computing (ICEC 2010). Lecture Notes in Computer Science, vol. 6243, Springer, London, pp. 514-517, 9th International Conference on Entertainment Computing, ICEC 2010, Seoul, Korea, Republic of, 8/09/10. https://doi.org/10.1007/978-3-642-15399-0_77

Developing Educational and Entertaining Virtual Humans using Elckerlyc. / Reidsma, Dennis; van Welbergen, H.; Paul, Ronald C.; van de Laar, B.L.A.; Nijholt, Antinus.

9th International Conference on Entertainment Computing (ICEC 2010). ed. / Hyun Seung Yang; Rainer Malaka; Junichi Hoshino; Jung Hyun Han. London : Springer, 2010. p. 514-517 (Lecture Notes in Computer Science; Vol. 6243).

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

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AB - Virtual humans (VHs) are used in many educational and entertainment settings: training and serious gaming, interactive information kiosks, tour guides, tutoring, interactive virtual dancers, and much more. Building a complete VH from scratch is a daunting task, and it makes sense to rely on existing platforms. However, when one builds a novel interactive VH application, one needs to be able to adapt and extend the means to control the VH offered by the platform, without reprogramming parts of the platform. This paper describes Elckerlyc, a novel platform for controlling a VH. The focus is on how to easily extend and adapt the system to the needs of a particular application, without programming.

KW - IR-72719

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Reidsma D, van Welbergen H, Paul RC, van de Laar BLA, Nijholt A. Developing Educational and Entertaining Virtual Humans using Elckerlyc. In Yang HS, Malaka R, Hoshino J, Han JH, editors, 9th International Conference on Entertainment Computing (ICEC 2010). London: Springer. 2010. p. 514-517. (Lecture Notes in Computer Science). https://doi.org/10.1007/978-3-642-15399-0_77