Abstract
This thesis concerns the issues involved in the development of virtual environments (VEs). VEs are more than virtual reality. We identify four main characteristics of them: graphical interaction, multimodality, interface agents, and multi-user. These characteristics are illustrated with an overview of different classes of VE-like applications, and a number of state-of-the-art VEs. To further define the topic of research, we propose a general framework for VE systems development, in which we identify five major classes of development tools: methodology, guidelines, design specification, analysis, and development environments. Of each, we give an overview of existing best practices.
| Original language | English |
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| Qualification | Doctor of Philosophy |
| Awarding Institution |
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| Supervisors/Advisors |
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| Award date | 17 Apr 2003 |
| Place of Publication | Enschede |
| Publisher | |
| Print ISBNs | 90-75296-06-1 |
| Publication status | Published - 17 Apr 2003 |
Keywords
- EWI-6568
- METIS-212848
- IR-66294
- HMI-VRG: Virtual Reality and Graphics
- HMI-MI: MULTIMODAL INTERACTIONS
- HMI-HF: Human Factors
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