Dialogues for Embodied Agents in Virtual Environments

Hendrikus J.A. op den Akker, Antinus Nijholt

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

    2 Citations (Scopus)
    11 Downloads (Pure)


    This paper is a progress report on our research, design, and implementation of a virtual reality environment where users (visitors, customers) can interact with agents that help them to obtain information, to perform certain transactions and to collaborate with them in order to get some tasks done. We consider this environment as a laboratory for doing research and experiments with users interacting with agents in multimodal ways, referring to visualized information and making use of knowledge possessed by domain agents, but also, in the future, by agents that represent other visitors of this environment. As such, we think that our environment can be seen as a laboratory for research on users and user interaction in (electronic) commerce, educational and entertainment environments.
    Original languageUndefined
    Title of host publicationNatural Language Processing - NLP 2000, Second International Conference
    EditorsD.N. Christodoulakis
    Place of PublicationBerlin
    Number of pages12
    ISBN (Print)3-540-67605-8
    Publication statusPublished - 1 Jun 2000
    EventNatural Language Processing - NLP 2000, Second International Conference - Patras, Greece
    Duration: 2 Jun 20004 Jun 2000

    Publication series

    NameLecture Notes in Artificial Intelligence
    PublisherSpringer Verlag


    ConferenceNatural Language Processing - NLP 2000, Second International Conference
    Other2-4 June 2000


    • EWI-9834
    • METIS-119682
    • IR-64024
    • HMI-VRG: Virtual Reality and Graphics

    Cite this