Computer Science
Engineering Education
100%
Energy Efficiency
100%
Life Cycle Assessment
50%
Practical Experience
50%
Motivation
50%
Theoretical Background
50%
game based learning
50%
Application
50%
Deeper Understanding
50%
Research Question
50%
Validation
50%
Learning Experiences
50%
Production System
50%
Individual Learning
50%
Learning Approach
50%
System Dynamic
50%
Physical Infrastructure
50%
Engineering Problem
50%
Engineering Curriculum
50%
Social Sciences
Learning
100%
Production Engineering
100%
Research
100%
Approach
60%
Didactics
40%
Environment
40%
Production
40%
Engineering Education
40%
Conceptualization
40%
Engineering
40%
Factory
40%
Students
40%
Efficiency
40%
Project-Based Learning
20%
Experience
20%
System Dynamics
20%
Experiments
20%
Identity
20%
Combine
20%
Machines
20%
Application
20%
Understanding
20%
Learning Success
20%
Learning Motivation
20%
Infrastructure
20%
Curriculum
20%
Problem
20%