Disappearing computers, social actors and embodied agents

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    Abstract

    Presently, there are user interfaces that allow multimodal interactions. Many existing research and prototype systems introduced embodied agents, assuming that they allow a more natural conversation or dialogue between user and computer. Here we will first take a look at how in general people react to computers. We will look at some of the theories, in particular the CASA (“Computers Are Social Actors��?) paradigm, and then discuss how new technology, for example ambient intelligence technology, needs to anticipate the need of humans to build up social relationships. One way to anticipate is to do research in the area of social psychology, to translate findings there to the human-computer situation and to investigate technological possibilities to include human-human communication characteristics in the interface. For that reason we will discuss embodied conversational agents, the role they can play in human-computer interaction (in face-to-face conversation), in ambient intelligence environments and in virtual communities.
    Original languageEnglish
    Title of host publication2003 International Conference on CYBERWORLDS
    EditorsT.L. Kunii, S. Hock Soon, A. Sourin
    Place of PublicationLos Alamitos
    PublisherIEEE Computer Society
    Pages128-134
    Number of pages7
    ISBN (Print)0-7695-1922-9
    DOIs
    Publication statusPublished - 1 Dec 2003
    Event2003 International Conference on CYBERWORLDS - Singapore
    Duration: 2 Dec 20035 Dec 2003

    Publication series

    Name
    PublisherIEEE Computer Society Press

    Conference

    Conference2003 International Conference on CYBERWORLDS
    Period2/12/035/12/03
    Other2-5 December 2003

    Keywords

    • HMI-VRG: Virtual Reality and Graphics

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