Disappearing computers, social actors and embodied agents

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

    23 Citations (Scopus)
    219 Downloads (Pure)


    Presently, there are user interfaces that allow multimodal interactions. Many existing research and prototype systems introduced embodied agents, assuming that they allow a more natural conversation or dialogue between user and computer. Here we will first take a look at how in general people react to computers. We will look at some of the theories, in particular the CASA (“Computers Are Social Actors��?) paradigm, and then discuss how new technology, for example ambient intelligence technology, needs to anticipate the need of humans to build up social relationships. One way to anticipate is to do research in the area of social psychology, to translate findings there to the human-computer situation and to investigate technological possibilities to include human-human communication characteristics in the interface. For that reason we will discuss embodied conversational agents, the role they can play in human-computer interaction (in face-to-face conversation), in ambient intelligence environments and in virtual communities.
    Original languageEnglish
    Title of host publication2003 International Conference on CYBERWORLDS
    EditorsT.L. Kunii, S. Hock Soon, A. Sourin
    Place of PublicationLos Alamitos
    Number of pages7
    ISBN (Print)0-7695-1922-9
    Publication statusPublished - 1 Dec 2003
    Event2003 International Conference on CYBERWORLDS - Singapore
    Duration: 2 Dec 20035 Dec 2003

    Publication series

    PublisherIEEE Computer Society Press


    Conference2003 International Conference on CYBERWORLDS
    Other2-5 December 2003


    • HMI-VRG: Virtual Reality and Graphics


    Dive into the research topics of 'Disappearing computers, social actors and embodied agents'. Together they form a unique fingerprint.

    Cite this