Discourse at play: Construction and professionalism of video-based game reviews

R.S. Jacobs, Zino Duyvestijn

Research output: Contribution to conferencePaperAcademicpeer-review

Abstract

As a growing but already massive entertainment medium, games are discussed in all
social environments, uncovering an unexplored area of cultural criticism. YouTube in
particular acts as a vast library of game reviews that are posted by both consumer and
professional reviewers. The current study investigates how these reviews construct a
discourse of games. A quantitative content analysis on 150 randomly sampled videoformat reviews applied discourse categorizations found among film reviewers
complemented with a coding frame specifically designed for the gaming YouTube
format. Results show that high-art discursive styles typically found with professional
critics of traditional media now apply to a continuum of YouTube creators, while the
consumer-oriented popular aesthetic discourse is not mirrored as closely. Reviewers
can set themselves apart by offering interpretations of the games they play, for
example, or reviewing from a first-person perspective. Conclusions includes avenues
for further research on specific game reviewing discourse.
Original languageEnglish
Number of pages16
Publication statusAccepted/In press - 2019
EventDiGRA 2019: Game, Play and the Emerging Ludo-Mix - Ritsumeikan University, Kyoto, Japan
Duration: 6 Aug 201910 Aug 2019
http://www.digra2019.org/

Conference

ConferenceDiGRA 2019
Abbreviated titleDiGRA 2019
CountryJapan
CityKyoto
Period6/08/1910/08/19
Internet address

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video
discourse
cultural criticism
entertainment
coding
content analysis
aesthetics
art
interpretation
human being
professionalism

Cite this

Jacobs, R. S., & Duyvestijn, Z. (Accepted/In press). Discourse at play: Construction and professionalism of video-based game reviews. Paper presented at DiGRA 2019, Kyoto, Japan.
Jacobs, R.S. ; Duyvestijn, Zino. / Discourse at play : Construction and professionalism of video-based game reviews. Paper presented at DiGRA 2019, Kyoto, Japan.16 p.
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Jacobs, RS & Duyvestijn, Z 2019, 'Discourse at play: Construction and professionalism of video-based game reviews' Paper presented at DiGRA 2019, Kyoto, Japan, 6/08/19 - 10/08/19, .

Discourse at play : Construction and professionalism of video-based game reviews. / Jacobs, R.S.; Duyvestijn, Zino.

2019. Paper presented at DiGRA 2019, Kyoto, Japan.

Research output: Contribution to conferencePaperAcademicpeer-review

TY - CONF

T1 - Discourse at play

T2 - Construction and professionalism of video-based game reviews

AU - Jacobs, R.S.

AU - Duyvestijn, Zino

PY - 2019

Y1 - 2019

N2 - As a growing but already massive entertainment medium, games are discussed in allsocial environments, uncovering an unexplored area of cultural criticism. YouTube inparticular acts as a vast library of game reviews that are posted by both consumer andprofessional reviewers. The current study investigates how these reviews construct adiscourse of games. A quantitative content analysis on 150 randomly sampled videoformat reviews applied discourse categorizations found among film reviewerscomplemented with a coding frame specifically designed for the gaming YouTubeformat. Results show that high-art discursive styles typically found with professionalcritics of traditional media now apply to a continuum of YouTube creators, while theconsumer-oriented popular aesthetic discourse is not mirrored as closely. Reviewerscan set themselves apart by offering interpretations of the games they play, forexample, or reviewing from a first-person perspective. Conclusions includes avenuesfor further research on specific game reviewing discourse.

AB - As a growing but already massive entertainment medium, games are discussed in allsocial environments, uncovering an unexplored area of cultural criticism. YouTube inparticular acts as a vast library of game reviews that are posted by both consumer andprofessional reviewers. The current study investigates how these reviews construct adiscourse of games. A quantitative content analysis on 150 randomly sampled videoformat reviews applied discourse categorizations found among film reviewerscomplemented with a coding frame specifically designed for the gaming YouTubeformat. Results show that high-art discursive styles typically found with professionalcritics of traditional media now apply to a continuum of YouTube creators, while theconsumer-oriented popular aesthetic discourse is not mirrored as closely. Reviewerscan set themselves apart by offering interpretations of the games they play, forexample, or reviewing from a first-person perspective. Conclusions includes avenuesfor further research on specific game reviewing discourse.

M3 - Paper

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Jacobs RS, Duyvestijn Z. Discourse at play: Construction and professionalism of video-based game reviews. 2019. Paper presented at DiGRA 2019, Kyoto, Japan.