Abstract
In many distributed computing environments, processes are concurrently executed by nodes in a store- and-forward communication network. Distributed control issues as diverse as name server, mutual exclusion, and replicated data management involve making matches between such processes. We propose a formal problem called distributed match-making as the generic paradigm. Algorithms for distributed match-making are developed and the complexity is investigated in terms of messages and in terms of storage needed. Lower bounds on the complexity of distributed match-making are established. Optimal algorithms, or nearly optimal algorithms, are given for particular network topologies.
Original language | Undefined |
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Pages (from-to) | 367-391 |
Number of pages | 25 |
Journal | Algorithmica |
Volume | 3 |
Issue number | 3 |
DOIs | |
Publication status | Published - 1988 |
Keywords
- IR-55888
- EWI-1246