Abstract
Active or engaged learning is often seen as a way to improve students’ performance concerning STEM topics. When following
such a form of self-directed learning, students often need to receive feedback on their progress. Giving real-time feedback on
an individual basis is usually beyond the teacher’s capacity; in digital learning environments, this opens the door for exploring
automated feedback. In the current study, a posttest only design was used to investigate the effect of providing students with
different forms of automated feedback while they were creating a concept map about photosynthesis in an online inquiry
learning environment. Participants were high school students (N 138), divided over two experimental groups. In one group,
feedback was given by a humanoid robot and in the other group via an avatar. The effects of the different feedback forms
were compared for the two groups in terms of the frequency with which students consulted the feedback, concept map quality,
and students’ attitudes. Results showed that the robot group consulted feedback more often than the avatar group. Moreover,
the robot group had higher scores on a scale measuring enjoyment than the avatar group. Both of these differences were
statistically significant. However, the average quality of the concept maps created by both groups was similar
such a form of self-directed learning, students often need to receive feedback on their progress. Giving real-time feedback on
an individual basis is usually beyond the teacher’s capacity; in digital learning environments, this opens the door for exploring
automated feedback. In the current study, a posttest only design was used to investigate the effect of providing students with
different forms of automated feedback while they were creating a concept map about photosynthesis in an online inquiry
learning environment. Participants were high school students (N 138), divided over two experimental groups. In one group,
feedback was given by a humanoid robot and in the other group via an avatar. The effects of the different feedback forms
were compared for the two groups in terms of the frequency with which students consulted the feedback, concept map quality,
and students’ attitudes. Results showed that the robot group consulted feedback more often than the avatar group. Moreover,
the robot group had higher scores on a scale measuring enjoyment than the avatar group. Both of these differences were
statistically significant. However, the average quality of the concept maps created by both groups was similar
Original language | English |
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Pages (from-to) | 1783-1796 |
Number of pages | 14 |
Journal | International journal of social robotics |
Volume | 16 |
Issue number | 8 |
Early online date | 6 Jun 2024 |
DOIs | |
Publication status | Published - Aug 2024 |