@inbook{bc595d45388a4c47a26ec54d03f3b485,
title = "Drawings as Input for Handheld Game Computers",
abstract = "The Nintendo DS (TM) is a hand held game computer that includes a small sketch pad as one of it input modalities. We discuss the possibilities for recognition of simple line drawing on this device, with focus of attention on robustness and real-time behavior. The results of our experiments show that with devices that are now becoming available in the consumer market, effective image recognition is possible, provided a clear application domain is selected. In our case, this domain was the usage of simple images as input modality for computer games that are typical for small hand held devices.",
keywords = "HMI-MI: MULTIMODAL INTERACTIONS, METIS-227341, IR-62857, EWI-1853",
author = "Mannes Poel and Jakob Zwiers and Antinus Nijholt and {de Jong}, R. and E. Krooman",
note = "Imported from HMI; Intelligent Technologies for Interactive Entertainment, INTETAIN 2005 ; Conference date: 30-11-2005 Through 02-12-2005",
year = "2005",
doi = "10.1007/11590323_12",
language = "Undefined",
isbn = "3-540-30509-2",
series = "Lecture notes in Computer Science",
publisher = "Springer",
number = "3814",
pages = "114--123",
editor = "Mark Maybury and Oliveiro Stock and Wolfgang Wahlster",
booktitle = "Intelligent Technologies for Interactive Entertainment: (INTETAIN)",
address = "Germany",
}