Abstract
Congestion games constitute an important class of games in which computing an exact or even approximate pure Nash equilibrium is in general {\sf PLS}-complete. We present a surprisingly simple polynomial-time algorithm that computes O(1)-approximate Nash equilibria in these games. In particular, for congestion games with linear latency functions, our algorithm computes $(2+\epsilon)$-approximate pure Nash equilibria in time polynomial in the number of players, the number of resources and $1/\epsilon$. It also applies to games with polynomial latency functions with constant maximum degree $d$; there, the approximation guarantee is $d^{O(d)}$. The algorithm essentially identifies a polynomially long sequence of best-response moves that lead to an approximate equilibrium; the existence of such short sequences is interesting in itself. These are the first positive algorithmic results for approximate equilibria in non-symmetric congestion games. We strengthen them further by proving that, for congestion games that deviate from our mild assumptions, computing $\rho$-approximate equilibria is {\sf PLS}-complete for any polynomial-time computable $\rho$.
Original language | English |
---|---|
Title of host publication | 2011 IEEE 52nd Annual Symposium on Foundations of Computer Science |
Publisher | IEEE |
Pages | 532-541 |
Number of pages | 10 |
ISBN (Electronic) | 978-0-7695-4571-4 |
ISBN (Print) | 978-1-4577-1843-4 |
DOIs | |
Publication status | Published - 2011 |
Externally published | Yes |
Event | 52nd Annual Symposium on Foundations of Computer Science 2011 - Hotel Zoso , Palm Springs, United States Duration: 22 Oct 2011 → 25 Oct 2011 Conference number: 52 http://ieee-focs.org/focs2011/ |
Publication series
Name | IEEE Annual Symposium on Foundations of Computer Science |
---|---|
Publisher | IEEE |
Number | 52 |
Volume | 2011 |
ISSN (Print) | 0272-5428 |
Conference
Conference | 52nd Annual Symposium on Foundations of Computer Science 2011 |
---|---|
Abbreviated title | FOCS 2011 |
Country/Territory | United States |
City | Palm Springs |
Period | 22/10/11 → 25/10/11 |
Internet address |
Keywords
- Approximate pure Nash equilibria
- Computation and complexity
- Congestion games
- n/a OA procedure