Efficient, QoE aware delivery of 360° videos on VR headsets over mobile links

Apoorv Saxena, Shishir Subramanyam, Pablo Cesar, Rob Van Der Mei, Berg J.L.Hans Van Den

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

2 Citations (Scopus)

Abstract

Virtual reality headsets have been in a great demand in the past years due to the immersive experience it can now provide to the users. An immersive experience of high quality, however, requires a high bandwidth connection. The latest generation of these headsets support wireless connectivity and rely on a battery to power the headset. With advancements in 5G technology, soon these headsets would be able to connect to the network directly. To provide a similar immersive and uninterrupted experience to the users, the headsets would need to take into account the intermittent behavior of the wireless channel. In this paper we model the streaming of 360° videos on a VR headset using a wireless channel. We model both the intermittent behavior of the wireless channel as well as the prediction of the head position of the user. The MDP based streaming algorithm we present, guarantees a high Quality of Experience (QoE) for the headset users while ensuring that the resource usage is minimised.

Original languageEnglish
Title of host publicationProceedings of the 13th EAI International Conference on Performance Evaluation Methodologies and Tools, VALUETOOLS 2020
PublisherAssociation for Computing Machinery
Pages156-163
Number of pages8
ISBN (Electronic)9781450376464
DOIs
Publication statusPublished - 18 May 2020
Externally publishedYes
Event13th EAI International Conference on Performance Evaluation Methodologies and Tools, VALUETOOLS 2020 - Tsukuba, Japan
Duration: 18 May 202020 May 2020
Conference number: 13

Publication series

NameACM International Conference Proceeding Series

Conference

Conference13th EAI International Conference on Performance Evaluation Methodologies and Tools, VALUETOOLS 2020
Abbreviated titleVALUETOOLS 2020
Country/TerritoryJapan
CityTsukuba
Period18/05/2020/05/20

Keywords

  • 5G
  • Buffering
  • FoV
  • Markov Decision Processes
  • QoE
  • VR
  • n/a OA procedure

Fingerprint

Dive into the research topics of 'Efficient, QoE aware delivery of 360° videos on VR headsets over mobile links'. Together they form a unique fingerprint.

Cite this