Emergent methods, methodologies, technologies and tools for design and engineering processes

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

Abstract

This (borderline, shallow) paper is a raw perspective, a take on, partly based on, and inspired by the work of Goldschmidt [01], Gabora [02] and Tversky [03] who assert that visual and meta-cognitive stimuli constructed from multiple experiences and multiple modalities in ‘design spaces’ (i.e. internal or external) are potential stimuli in ideation, iterative and creative processes. The cognitive, physical and sensorial capabilities of people intertwined, interlinked, and/or coupled with the cognitive memory patterns form the mental representations (abstractions) of productive thought. Ideas are inherently ambiguous or metaphorically spatial representations that become tangible and visual transformations through intention, interaction and externalization. We concur with them that a wide variety or plethora in stimuli during problem-solving activities or iterative creative ideation processes will enhance the task in finding solutions, enhance the exploration space and make their exploitation serendipitous. We propose hybrid design tools [04, 06] to stimulate reflective conversations with materials, enhance creative thought processes, inspire imagination and visuo-spatial reasoning in design.
Original languageEnglish
Title of host publicationTwelfth International Symposium on Tools and Methods of Competitive Engineering
EditorsI. Horvath, J.P. Suarez
Number of pages12
Publication statusPublished - 7 May 2018
EventTwelfth International Symposium on Tools and Methods of Competitive Engineering 2018 - Gran Canaria, Las Palmas , Spain
Duration: 7 May 201811 May 2018
Conference number: 12
http://tmce.io.tudelft.nl/

Conference

ConferenceTwelfth International Symposium on Tools and Methods of Competitive Engineering 2018
Abbreviated titleTMCE 2018
CountrySpain
CityLas Palmas
Period7/05/1811/05/18
Internet address

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Keywords

  • Cognition
  • Computation
  • Hybrid Design Tools
  • blended space
  • design engineering

Cite this

Wendrich, R. E. (2018). Emergent methods, methodologies, technologies and tools for design and engineering processes. In I. Horvath, & J. P. Suarez (Eds.), Twelfth International Symposium on Tools and Methods of Competitive Engineering
Wendrich, Robert E. / Emergent methods, methodologies, technologies and tools for design and engineering processes. Twelfth International Symposium on Tools and Methods of Competitive Engineering. editor / I. Horvath ; J.P. Suarez. 2018.
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Wendrich, RE 2018, Emergent methods, methodologies, technologies and tools for design and engineering processes. in I Horvath & JP Suarez (eds), Twelfth International Symposium on Tools and Methods of Competitive Engineering. Twelfth International Symposium on Tools and Methods of Competitive Engineering 2018, Las Palmas , Spain, 7/05/18.

Emergent methods, methodologies, technologies and tools for design and engineering processes. / Wendrich, Robert E.

Twelfth International Symposium on Tools and Methods of Competitive Engineering. ed. / I. Horvath; J.P. Suarez. 2018.

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

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N2 - This (borderline, shallow) paper is a raw perspective, a take on, partly based on, and inspired by the work of Goldschmidt [01], Gabora [02] and Tversky [03] who assert that visual and meta-cognitive stimuli constructed from multiple experiences and multiple modalities in ‘design spaces’ (i.e. internal or external) are potential stimuli in ideation, iterative and creative processes. The cognitive, physical and sensorial capabilities of people intertwined, interlinked, and/or coupled with the cognitive memory patterns form the mental representations (abstractions) of productive thought. Ideas are inherently ambiguous or metaphorically spatial representations that become tangible and visual transformations through intention, interaction and externalization. We concur with them that a wide variety or plethora in stimuli during problem-solving activities or iterative creative ideation processes will enhance the task in finding solutions, enhance the exploration space and make their exploitation serendipitous. We propose hybrid design tools [04, 06] to stimulate reflective conversations with materials, enhance creative thought processes, inspire imagination and visuo-spatial reasoning in design.

AB - This (borderline, shallow) paper is a raw perspective, a take on, partly based on, and inspired by the work of Goldschmidt [01], Gabora [02] and Tversky [03] who assert that visual and meta-cognitive stimuli constructed from multiple experiences and multiple modalities in ‘design spaces’ (i.e. internal or external) are potential stimuli in ideation, iterative and creative processes. The cognitive, physical and sensorial capabilities of people intertwined, interlinked, and/or coupled with the cognitive memory patterns form the mental representations (abstractions) of productive thought. Ideas are inherently ambiguous or metaphorically spatial representations that become tangible and visual transformations through intention, interaction and externalization. We concur with them that a wide variety or plethora in stimuli during problem-solving activities or iterative creative ideation processes will enhance the task in finding solutions, enhance the exploration space and make their exploitation serendipitous. We propose hybrid design tools [04, 06] to stimulate reflective conversations with materials, enhance creative thought processes, inspire imagination and visuo-spatial reasoning in design.

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KW - Computation

KW - Hybrid Design Tools

KW - blended space

KW - design engineering

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Wendrich RE. Emergent methods, methodologies, technologies and tools for design and engineering processes. In Horvath I, Suarez JP, editors, Twelfth International Symposium on Tools and Methods of Competitive Engineering. 2018