Abstract

The Virtual Storyteller is a multi-agent framework for automatic story generation. In this paper we describe how plots emerge from the actions of semi-autonomous character agents, focusing on the influence of the characters’ emotions on plot development.
Original languageUndefined
Title of host publicationTIDSE 2004: Technologies for Interactive Digital Storytelling and Entertainment
EditorsS. Göbel, U. Spierling, A. Hoffmann, I. Iurgel, O. Schneider, J. Dechau, A. Feix
Place of PublicationBerlin
PublisherSpringer Verlag
Pages95-100
Number of pages6
ISBN (Print)3-540-22283-9
DOIs
StatePublished - Jun 2004

Publication series

NameLecture Notes in Computer Science
PublisherSpringer Verlag
Volume3105
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Fingerprint

Plot
Storyteller
Story generation

Keywords

  • EWI-6749
  • IR-66320
  • METIS-221183

Cite this

Theune, M., Rensen, S., op den Akker, H. J. A., Heylen, D. K. J., & Nijholt, A. (2004). Emotional characters for automatic plot creation. In S. Göbel, U. Spierling, A. Hoffmann, I. Iurgel, O. Schneider, J. Dechau, & A. Feix (Eds.), TIDSE 2004: Technologies for Interactive Digital Storytelling and Entertainment (pp. 95-100). [10.1007/b98252] (Lecture Notes in Computer Science; Vol. 3105). Berlin: Springer Verlag. DOI: 10.1007/978-3-540-27797-2_13, 10.1007/b98252

Theune, Mariet; Rensen, S.; op den Akker, Hendrikus J.A.; Heylen, Dirk K.J.; Nijholt, Antinus / Emotional characters for automatic plot creation.

TIDSE 2004: Technologies for Interactive Digital Storytelling and Entertainment. ed. / S. Göbel; U. Spierling; A. Hoffmann; I. Iurgel; O. Schneider; J. Dechau; A. Feix. Berlin : Springer Verlag, 2004. p. 95-100 10.1007/b98252 (Lecture Notes in Computer Science; Vol. 3105).

Research output: Scientific - peer-reviewConference contribution

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abstract = "The Virtual Storyteller is a multi-agent framework for automatic story generation. In this paper we describe how plots emerge from the actions of semi-autonomous character agents, focusing on the influence of the characters’ emotions on plot development.",
keywords = "EWI-6749, IR-66320, METIS-221183",
author = "Mariet Theune and S. Rensen and {op den Akker}, {Hendrikus J.A.} and Heylen, {Dirk K.J.} and Antinus Nijholt",
note = "Imported from HMI",
year = "2004",
month = "6",
doi = "10.1007/978-3-540-27797-2_13",
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Theune, M, Rensen, S, op den Akker, HJA, Heylen, DKJ & Nijholt, A 2004, Emotional characters for automatic plot creation. in S Göbel, U Spierling, A Hoffmann, I Iurgel, O Schneider, J Dechau & A Feix (eds), TIDSE 2004: Technologies for Interactive Digital Storytelling and Entertainment., 10.1007/b98252, Lecture Notes in Computer Science, vol. 3105, Springer Verlag, Berlin, pp. 95-100. DOI: 10.1007/978-3-540-27797-2_13, 10.1007/b98252

Emotional characters for automatic plot creation. / Theune, Mariet; Rensen, S.; op den Akker, Hendrikus J.A.; Heylen, Dirk K.J.; Nijholt, Antinus.

TIDSE 2004: Technologies for Interactive Digital Storytelling and Entertainment. ed. / S. Göbel; U. Spierling; A. Hoffmann; I. Iurgel; O. Schneider; J. Dechau; A. Feix. Berlin : Springer Verlag, 2004. p. 95-100 10.1007/b98252 (Lecture Notes in Computer Science; Vol. 3105).

Research output: Scientific - peer-reviewConference contribution

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Theune M, Rensen S, op den Akker HJA, Heylen DKJ, Nijholt A. Emotional characters for automatic plot creation. In Göbel S, Spierling U, Hoffmann A, Iurgel I, Schneider O, Dechau J, Feix A, editors, TIDSE 2004: Technologies for Interactive Digital Storytelling and Entertainment. Berlin: Springer Verlag. 2004. p. 95-100. 10.1007/b98252. (Lecture Notes in Computer Science). Available from, DOI: 10.1007/978-3-540-27797-2_13, 10.1007/b98252