Evacuation a serious game for preparation

B. Kolen, B. Thonus, Kasper M. van Zuilekom, E. de Romph

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademic

4 Citations (Scopus)

Abstract

Mass evacuation is a measure to reduce possible loss of life in the case of potential disasters. Planning for mass evacuation is only useful if these plans are tested and evaluated by government and the public in reality or in simulated events. As a result, any prior experience is likely to be outdated by the next incident, because social structures, public perceptions, perception of decision makers, emergency planning and infrastructure all change over time and based on the previous experience. Especially in the Netherlands mass evacuation in the case of large-scale flooding is once-in-a-lifetime experience or less event because of the high protection level for flooding. The use of serious gaming is an alternative to gather required experience of conduction an evacuation in several events. This article describes the development of a serious game for mass evacuation, as well as experiences gathered from exercises using SPOEL. Finally is concluded that it is possible to evaluate emergency planning for evacuation and develop realistic experience through exercises using SPOEL, in an effort to compensate the gap in experience because of a lack of real life mass-evacuation experience.
Original languageEnglish
Title of host publicationProceedings on IEEE International Conference on Networking, Sensing and Control, ICNSC 2011
Place of PublicationPiscataway, NJ
PublisherIEEE
Pages317-322
ISBN (Print)978-1-4244-9573-3
DOIs
Publication statusPublished - 11 Apr 2011
Event8th IEEE International Conference on Networking, Sensing and Control, ICNSC 2011 - Delft, Netherlands
Duration: 11 Apr 201113 Apr 2011
Conference number: 8

Publication series

Name
PublisherIEEE

Conference

Conference8th IEEE International Conference on Networking, Sensing and Control, ICNSC 2011
Abbreviated titleICNSC 2011
CountryNetherlands
CityDelft
Period11/04/1113/04/11

Fingerprint

Planning
Disasters
Serious games

Keywords

  • METIS-270037
  • IR-101458

Cite this

Kolen, B., Thonus, B., van Zuilekom, K. M., & de Romph, E. (2011). Evacuation a serious game for preparation. In Proceedings on IEEE International Conference on Networking, Sensing and Control, ICNSC 2011 (pp. 317-322). Piscataway, NJ: IEEE. https://doi.org/10.1109/ICNSC.2011.5874896
Kolen, B. ; Thonus, B. ; van Zuilekom, Kasper M. ; de Romph, E. / Evacuation a serious game for preparation. Proceedings on IEEE International Conference on Networking, Sensing and Control, ICNSC 2011. Piscataway, NJ : IEEE, 2011. pp. 317-322
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Kolen, B, Thonus, B, van Zuilekom, KM & de Romph, E 2011, Evacuation a serious game for preparation. in Proceedings on IEEE International Conference on Networking, Sensing and Control, ICNSC 2011. IEEE, Piscataway, NJ, pp. 317-322, 8th IEEE International Conference on Networking, Sensing and Control, ICNSC 2011, Delft, Netherlands, 11/04/11. https://doi.org/10.1109/ICNSC.2011.5874896

Evacuation a serious game for preparation. / Kolen, B.; Thonus, B.; van Zuilekom, Kasper M.; de Romph, E.

Proceedings on IEEE International Conference on Networking, Sensing and Control, ICNSC 2011. Piscataway, NJ : IEEE, 2011. p. 317-322.

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademic

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Kolen B, Thonus B, van Zuilekom KM, de Romph E. Evacuation a serious game for preparation. In Proceedings on IEEE International Conference on Networking, Sensing and Control, ICNSC 2011. Piscataway, NJ: IEEE. 2011. p. 317-322 https://doi.org/10.1109/ICNSC.2011.5874896